Unusually for a detective game, in Sid Sackson’s Sleuth you won’t care at all for the whodunnit. Your real focus is the whatismissing. And if you played any other of Sackson’s games before, you will already expect that figuring out even that is going to take some brain-sweat. And you’re perfectly right with that expectation, too.
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Meople News: Rampaging Zombie Monolith
Another weekend with lots of gaming has come and gone. We’re lucky that basically everyone who comes to our house[…]
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