Usually, when a game is about traveling a road, you win by arriving first at the destination. Of course racing is fun, but it’s not the only way to travel. Sometimes, going slowly and enjoying the trip is what you should be doing. Antoine Bauza’s Tokaido rewards that type of travel, here the winner is the player who had the richest experience along the way. That makes Tokaido very different from a racing game, and in the best way, too.
Read moreTag: Tokaido: Matsuri
Meople News: Lanterns of the North
Foxtrot Games A game doesn’t have to be heavy to sound like great fun. Foxtrot Games’ second Kickstarter project Lanterns:[…]
Read moreMeople News: An Alien Quilt
Blackrock Edition French publisher Blackrock Editions is taking preorders for their two Essen releases. The first, Prohis, is a bluffing[…]
Read more