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Tag: Rex: Final Days of an Empire

Meople News: Cursed Vegas Crooks

14 February, 2012 Kai Weekly News

It seems we have the attacks on the site under control now – the first attempt had failed because the[…]

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Meople News: The Pimp Wizard’s Sister

7 February, 2012 Kai Weekly News

A weekend without gaming is a sad thing, don’t you think? Well, we’ll be sure not to let it happen[…]

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Meople News: Beyond the Coffee Pyramid

31 January, 2012 Kai Weekly News

This news post is a really long one, you better get another cup of coffee before you start – when[…]

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Meople News: Galactic Legacy

28 August, 2011 Kai Weekly News

Editions du Matagot As the friendly people at Asmodee point out themselves: Matagot likes to draw out news for an[…]

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Older Reviews

  • Trains

    Deck-building was a big game genre the last few years. But pure deck-building is exhausted, every major publisher has a couple of deck.-building games already. But deck-building as a mechanic still has a lot to offer, and incorporating it into a larger game offers many options yet to explore. Trains is one such game that takes deck-building and builds a wider game around it. So build your decks to build your tracks and lay rails across Japan.

  • Tombouctou

    Tombouctou from 1993 thematically sounds like a caravan trading game, but it turns out to be a deduction game where you protect your cargo from thieves by figuring out where they strike first.

  • Escape: The Curse of the Temple

    Year2012PublisherQueen GamesAuthorKristian Amundsen ØstbyPlayers1 – 5Age8 – 199Time10StrategyLuckInteractionComponents & DesignComplexityScore The noise is deafening as the floor under our feet collapses.[…]

  • The Great Zimbabwe

    It’s not easy becoming king. Especially not when all the craftsmen work for other tribes, without them your monuments don’t grow and even your gods make it harder for you to win. You’ll have to do a lot of thinking to rule over The Great Zimbabwe.

  • 1984: Animal Farm

    The new world leaders after the 1984 revolution: Pandas, Eagles, Frogs, Bears and Pigs. You may or may not be surprised to learn that, other than the species, nothing has changed. The world is struggling in a five-way Cold War, permanently on the brink of thermonuclear destruction, and your goal in this game is not to save the world and bring lasting peace – except maybe by eliminating the competition. 1984: Animal Farm may be one of the games least conductive to maintaining friendship since Diplomacy.

  • Disaster on Everest

    Another trip up the world’s highest mountain, this time with a questionable travel ageny. After all, they must have known the storm was coming and could kill some clients.
    But you, the heroic guide on the mountain, will try to keep them alive – and still get them up the mountain so the agency doesn’t fire you. Good luck.

  • Bohemian Villages

    Ah, Bohemia, land of the dice, where the fate of whole families hinges on a few rolls of the metaphorical bones. The locals didn’t mention anything about that when we passed through on our vacation, but it’s probably one of those things you don’t discuss with outsiders. Being a village boy myself, I can relate to that. When someone passed through our village, we also didn’t tell him who’s life had been ruined by the dice. But in Bohemia, or at least in Reiner Stockhausen’s Bohemian Villages, the dice have a much more direct influence on the not-quite-meeple-people’s lives. The dice decide what career they can take and sometimes to which village they have to move.

  • 7 Wonders: Babel

    7 Wonders is still one of the most popular games out there. Simple rules, quick to play even with 7 players, different every time you play. It’s no wonder the expansions keep coming. They might not necessarily improve the game, just because it’s very good already, but they add enough to keep 7 Wonders interesting even after many, many games played. Babel is the latest expansion, and the one that changes the game the most yet.

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