Betrayal at House on the Hill – Widow’s Walk

Betrayal at House on the Hill – Widow’s Walk

When we did the nostalgia piece about Betrayal at House on the Hill last week, there was one thing we didn’t mention: there is an expansion. The 2016 release Widow’s Walk was created after years and years of fans asking for more haunts. An understandable request since playing the same haunts again and again loses its appeal as well as some of its challenge when you know the other side’s secret rules. And so a monumental nine people design team was put together to give us fresh haunts. And that’s exactly what they did.

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Clans of Caledonia

Clans of Caledonia

Here’s another first for us: we’re doing a review of a game that doesn’t exist yet. At least, not really. Clans of Caledonia only just started it’s run on Kickstarter, but thanks to Tabletopia we already had the chance to test it extensively.

Clans of Caledonia is the new game by Juma Al-JouJou and Karma Games, previously presented here with Green Deal. Clans of Caledonia is a very different game from that one. Both are heavier games with a strong economic component, but that’s where it ends. Instead of a tidy, modern office Clans of Caledonia sets you down smack in the middle of the Scottish highlands some time in the 19th century. No, it’s not Outlander – The Boardgame.

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Mea Culpa

Mea Culpa

Way too many religions in the world threaten their believers with going to a bad place if they misbehave. Let’s call it Hell. Or maybe Purgatory, if there’s a chance you might leave and go to a good place at some point. Think about that what you will. But in the Middle Ages, one religion went a step further than usual with this belief: the Catholic church offered their believers a way to buy themselves free from eternal punishment. With the purchase of a papal Indulgence, they advertised, your soul will go straight to heaven, all your sins forgiven. And as a side effect, the money will pay for a shiny new basilica in Rome. This practice was not universally popular. It was so unpopular, in fact, that a German priest and theologian rallied against it and caused a schism in the church that was never mended. And that’s why we get Mea Culpa, a game about indulgences, this year, exactly 500 years, after Martin Luther nailed his 95 Theses to the church door in Wittenberg.

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World's Fair 1893

World’s Fair 1893

The World’s Columbian Exposition in Chicago has mostly fallen from general awareness. In its day, however, there was a consensus that this event had a transformational power in America exceeding anything since the American Civil War. Calling the game World’s Fair 1893 transformational might be going a bit far, but it’s in one league with many of the novelties presented at the 1893 World’s Fair.

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Bohemian Villages

Bohemian Villages

Ah, Bohemia, land of the dice, where the fate of whole families hinges on a few rolls of the metaphorical bones. The locals didn’t mention anything about that when we passed through on our vacation, but it’s probably one of those things you don’t discuss with outsiders. Being a village boy myself, I can relate to that. When someone passed through our village, we also didn’t tell him who’s life had been ruined by the dice. But in Bohemia, or at least in Reiner Stockhausen’s Bohemian Villages, the dice have a much more direct influence on the not-quite-meeple-people’s lives. The dice decide what career they can take and sometimes to which village they have to move.

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Floris

Floris

It is the Countess’ flower ball, and you are invited. Since the countess kind of digs flowers (not literally, she had gardeners for that…) – you want to bring her the most beautiful bouquet of flowers and thus get the most sympathy points. But beware – the countess may be a bit greedy for the flowery stuff – but excessiveness is not rewarded. After all it is still Noblesse Oblige!

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Burger Up

Burger Up

Warning! Do not read this review while hungry. You’re about to read a many words about burgers, which will make you hungry to play Burger Up, but also to go out and eat at that grass-fed beef only burger place across town.

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Kanagawa

Kanagawa

In Kanagawa, all players are disciples of Master Painter Hokusai, trying to learn in his studio of art how to produce visual effects on canvas, capturing the mood of the different seasons as well as specific objects like trees, buildings, characters and animals. And while his wisdom is available to everyone, not every disciple can take away the same learning from the Master.

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Age of Thieves

Age of Thieves

Age of Thieves is not a game about collecting victory points or anything mundane like that. It is about nothing less but fleeing a city under a full-fledged state of alarm – with guards roaming the streets and alleys – while casually carrying the most valuable jewels you can out of the city.

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HOP!

HOP!

Marie Cardouat’s game illustrations have always been in a style fitting for beautiful children’s books, and that is still just as true in HOP!. Beyond the illustrations, the game’s story is equally made for kids. After finding a book describing a magical kingdom in the sky, the child heroes of HOP! decide that they have to see the realm of magical creatures living in the clouds for themselves. And once that decision is made, it is a matter of moments before they are floating into the sky, each carried by a handful of balloons. And just like that you’re in the middle of a dexterity game for the whole family, and prettier than pretty much any other game out there.

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