The Op I can’t find a rulebook for any of the Coded Chronicles games yet, The Op’s series of escape[…]Read more
Lunar Oak Studio The future is often shown dark, but rarely as literally as in Sheol. The moon has been[…]Read more
We already talked about the Spiel des Jahres 2020 nominations, now it’s time for a look at the Kennerspiel nominations.[…]Read more
One of the big gaming events of the year has been cancelled, the Spiel 2020 is not going to happen[…]Read more
One thing boardgames usually play quite loosely with is time. One round equals one month? Then using your workers to construct a building takes a month, be it a log cabin or a cathedral. Need a new worker? That takes a month. Travel to the next city? Sounds like a month-long trip. Getting money from the bank? Better bring your tent, because guess how long that will take.
Well, not so when you start building the city of Samara. Corné van Moorsel’s Samara is all about time. The game’s basic unit of time is still a month, but how many months something takes and how many people you need to accomplish it, that’s where things get way more interesting.Read more
Moaideas Game Design Mini Express, just as the name suggests, is a small train game. It has undeniable parallels with[…]Read more
Synapses Games Constructing giant stone snakes is not what you’d call a common theme for a boardgame. It’s not unheard[…]Read more
I’m starting to wonder if Ted Alspach had some bad (or maybe very good?) lycaontrophic experiences in his youth. He created Ultimate Werewolf, One Night Ultimate Werewolf, Ultimate Werewolf Legacy, and a bunch more, what are the odds the neighbors’ dog didn’t whisper dark secrets to him?
Ted’s newest take on the lupine exposure genre is the Silver series, so far containing Silver Amulet and Silver Bullet and soon to be joined by Silver Coin. The furry beasts in these games are much more insidious than usual, though. In the Silver games, people are not simply werewolves or not werewolves. Werewolves exist on a gradient from “not a werewolf” all the way to “holy crap, that is absolutely a werewolf”. Finding the most werewolf group of people will be a challenge under those circumstances.Read more
Indie Boards & Cards Many times before the Kodama tree spirits have held their competition who could shepherd the more[…]Read more
Year2018PublisherPortal GamesAuthorPrzemyslaw Rymer, Ignacy Trzewiczek, Jakub LapotPlayers1 – 5Age16 – 199Time120-180StrategyLuckInteractionComponents & DesignComplexityScoreFive people. Five decks of cards. One terrible crime. What? No,[…]Read more