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Category: Weekly News

Meople News: Journeying the Shadow Roads

16 January, 2021 Kai Weekly News

ThunderGryph Games It’s not only about having workers, it’s about having workers qualified to do the job, and about helping[…]

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Meople News: The State of the Situation

5 December, 2020 Kai Weekly News

Renegade Game Studios Renegade Game Studios will release The Snallygaster Situation, an asymmetric cooperative board game based on the popular[…]

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Meople News: Reality-bending Heist

20 November, 2020 Kai Weekly News

Grail Games Many dexterity games don’t have much going on besides the dexterity part. Many, but not all, if you’ll[…]

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Meople News: Dreadful Humours

13 November, 2020 Kai Weekly News

Elf Creek Games As if saving the people of Atlantis wasn’t tricky enough already! Your goal in Atlantis Rising is[…]

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Meople News: Who run Krakentown?

30 October, 2020 Kai Weekly News

Ion Game Design / Sierra Madre Games Two new games, one Kickstarter, that’s new this week from Ion Game Design.[…]

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Meople News: Lost Hops, Veiled Cabbage

16 October, 2020 Kai Weekly News

Boardcubator Project L by Boardcubator is a fun mix of mechanisms. It’s a puzzle game with similarities to Ubungo where[…]

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Meople News: Study the High Laws

9 October, 2020 Kai Weekly News

Hans im Glück Another classic is about to make a return. Carcassonne: Hunters and Gatherers was one of the most[…]

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Meople News: The Last Farm Fighter

2 October, 2020 Kai Weekly News

Minerva Tabletop Games Fortunately, you don’t need to really understand color theory to play Swatch, because no matter how often[…]

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Meople News: Citadel of Frost Spirits

26 September, 2020 Kai Weekly News

Adreama Games Cooperative tactical board game Machina Arcana goes for the next round. The next expansion to the lovecraftion steam[…]

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Meople News: Wimmel like an Egyptian

18 September, 2020 Kai Weekly News

2F-Spiele Friedemann Friese goes to ancient Egypt. His Essen release Faiyum will be a longer game, clocking in around the[…]

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Older Reviews

  • Kill Doctor Lucky

    “Kill Doctor Lucky” is not only the name of the game, it’s also the only victory condition. Be the first to strike down the old academic in this fun little filler game.

  • Floris

    It is the Countess’ flower ball, and you are invited. Since the countess kind of digs flowers (not literally, she had gardeners for that…) – you want to bring her the most beautiful bouquet of flowers and thus get the most sympathy points. But beware – the countess may be a bit greedy for the flowery stuff – but excessiveness is not rewarded. After all it is still Noblesse Oblige!

  • Flash Point: Fire Rescue

    When the call comes in, everything has to happen quickly. Slide down the pole, get on the truck and of you go. Yes, you can now experience the thrill of firefighting in a board game – minus the pole – in Indie Boards and Cards new cooperative game.

  • Mondo

    Far off from the typical board game, Mondo works on a time limit, players play simultaneously and yet it comes along as not only a kid game but also a game for experienced players.

  • Age of Thieves

    Age of Thieves is not a game about collecting victory points or anything mundane like that. It is about nothing less but fleeing a city under a full-fledged state of alarm – with guards roaming the streets and alleys – while casually carrying the most valuable jewels you can out of the city.

  • Global – The Game

    Global is a modern day reborn Monopoly that attempts to stimulate discussion on environmental and socio-economic problems.

  • Tichu

    Tichu may be the game that profited most from going on the intertubes so far: while it has been around since 1991, it was appearing on Brettspielwelt that made the name known to every gamer to ever be online. And deservedly so. While Tichu may look similar to any other card game you know, it’s quite a unique mix of trick-taking and shedding game, but gains most its fascination from being a team game.

  • Istanbul

    The second nominee for this year’s Kennerspiel des Jahres, Istanbul makes you run around the bazaar district of the titular city in a desperate search for rubies. Why rubies, you ask? No idea, to be honest, but as the game progresses it turns into a frantic search for your lost assistants, anyway. Leaving your assitants behind to work, then gathering them up again and leaving them somewhere else, that’s the core of Istanbul.

RSS Meople's Magazine

  • It is not dead what can eternal lie
  • Meople News: Journeying the Shadow Roads
  • Meople News: The State of the Situation
  • Meople News: Reality-bending Heist
  • Cartographers
  • Meople News: Dreadful Humours
  • Meople News: Who run Krakentown?
  • Essen 2020 – SPIEL.digital
  • Meople News: Lost Hops, Veiled Cabbage
  • Meople News: Study the High Laws
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