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Category: Meeplepedia

In Meeplepedia, we explain all things gaming: components, mechanic, historic games.. whatever crosses our mind.

Collectible Card Games

21 July, 2011 Kai Meeplepedia

This week, the Meeplepedia is looking into Collectible Card Games. A big money-maker for many publishers, a popular pastime for millions of players. But what is so special about them?

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Perfect Information

30 June, 2011 Kai Meeplepedia

Perfect Information is a term from game theory, the mathematical field concerned with modelling strategic decision making, ingames as well[…]

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Roll and Move

16 June, 2011 Kai Meeplepedia

Roll-and-move games are, for many of us, the first boardgames we ever played. From all boardgames, pure roll-and-move games have[…]

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Deck-building Games

11 May, 2011 Kai Meeplepedia

Deck-building games are a relatively new family of board games, having emerged as recently as 2008. By necessity, deck-building games[…]

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Older Reviews

  • The Dwarf King

    Dwarves, Goblins and Knights are all united in a trick-taking card game that sounds easy and simple, there’s not even a trump colour. But The Dwarf King has changing scoring rules, wacky special cards and the best illustrations I’ve seen in a card game recently.

  • The X-Files

    It’s safe to say that The X-Files was one of the most popular TV series created to date. (Or maybe still is, with the 2016 revival mini series ending on a huge cliffhanger.) So finding a new The X-Files boardgame published 13 years after the last episode of the original series was aired wasn’t a big surprise. There are millions of people out there with nostalgia for agents Mulder and Scully digging up alien conspiracies, and nostalgia sells. If you know me, then you know that’s why I’m skeptical towards licensed games in general. Nostalgia sells irrespective of quality. But there are good games made on a license, so lets see what side of that spectrum Kevin Wilson’s The X-Files falls on.

  • Thunderstone: Starter Set

    How often has this happened to you? You are peacefully tending to your farm, and suddenly a hole in the ground opens up and monsters come streaming out. Next you know, a bunch of heroes are charging you a ridiculous fee to take care of the problem and then make off with the monsters’ treasures as well. Being a Villager in Thunderstone is little fun. But you, you’re one of those heroes.

  • Escape: The Curse of the Temple

    Year2012PublisherQueen GamesAuthorKristian Amundsen ØstbyPlayers1 – 5Age8 – 199Time10StrategyLuckInteractionComponents & DesignComplexityScore The noise is deafening as the floor under our feet collapses.[…]

  • Age of Thieves

    Age of Thieves is not a game about collecting victory points or anything mundane like that. It is about nothing less but fleeing a city under a full-fledged state of alarm – with guards roaming the streets and alleys – while casually carrying the most valuable jewels you can out of the city.

  • Odyssey -Wrath of Poseidon

    Nothing is easy when the gods are against you. Especially not getting home across the sea when the god in question is Poseidon. And even less when Poseidon is a friend from whom you just stole the last piece of pizza. That’s the setup of Odyssey – Wrath of Poseidon: up four players are Greek navigators on their way home, one player is Poseidon who feels slighted by the Greek’s victory at Troy. Together, they play an asymmetric deduction game.

  • Loch Ness

    Fog still lies over the Loch, the early morning was silent a minute ago. Now, the silence is disturbed by a stampede of photographers, running around the lake, setting up their cameras. Because, once more, Nessie has been spotted, and all the papers want the best photos.

  • The Agents

    When a big secret agency shuts down, many shady people suddenly find themselves unemployed. The Agency was the biggest secret agency there was, and dealing with their leftover agents to make a profit is your job in The Agents.

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