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Tag: deterministic

Perfect Information

30 June, 2011 Kai Meeplepedia

Perfect Information is a term from game theory, the mathematical field concerned with modelling strategic decision making, ingames as well[…]

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Older Reviews

  • Euphoria: Build a Better Dystopia

    “Build a Better Dystopia” is not a phrase you hear every day. Better for who, you will probably ask. Better for you, that’s who! Because who else matters? When you talk about creating a better Dystopia, that means better for you, and that means that you’re in charge of the whole thing. Can you get there?

  • Colt Express

    A train robbery can really ruin your day if you’re one of the passengers. Six bandits trying to rob your train at the same time, but working against each other? With a Marshal thrown in ot fend them off? That’s actually pretty hilarious to watch. And on the gorgeous 3D train of Colt Express, it’s even more fun. All of the chaos, in three dimensions.

  • Guildhall: Job Faire

    Guildhall was a surprise release by Alderac in 2012, there were no announcements or anything, the game was just there. Now the expansion/sequel Job Faire is out and was much less secretive. I guess we could all see the expansion coming. Just like its predecessor, its better if you don’t think about the game to thematically, if the medieval guild system had really worked like this game we’d still only have five bricklayers in the world, and where would we be then, as a civilisation? We probably wouldn’t be hating our fellow man over a card game, that’s where. And that would mean we’re not playing Guildhall.

  • Lewis & Clark – The Expedition

    In 1804, shortly after president Jefferson purchased half the North American continent from Napoleon, the Lewis and Clark expedition set out to survey just what the president had acquired. Or should that be “the Lewis and Clark expeditions”? As it turns out, up to five expeditions may have competed to get to the Pacific coast first, and only the first to arrive, cleverly recruiting expedition members and managing their resources, will be remembered by history.

  • 7 Wonders: Duel

    Mighty empires are fighting for supremacy over the ancient world. But where once up to seven empires where in contest, now there are only two. 7 Wonders: Duel condenses the action of 7 Wonders into a two player game, playing in two being the one weak spot 7 Wonders always had. To make that happen, many things had to change, but the game remains the same.

  • Cargotrain

    Trains, pick-up-and-deliver mechanic, set collection. All that doesn’t sound new, the mechanics have been used and even combined before, and there are more than a few train games out there. But Cargotrain takes those simple ingredients and mixes them up into something tasty and fun.

  • Targi

    The Sahara desert. Wide, open spaces. You can travel for days without meeting another soul. So why is it that, when playing Targi, there are always people standing where I want to go? Always. Every single turn. But they are complaining about the same thing, so it’s perfectly balanced.

  • Global – The Game

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