Leaders of Euphoria

Do you remember Euphoria, the worker placement game about the absolutely happiest city of the future? We all knew things there were to good to be true and something would go horribly wrong sooner or later. Well, something has gone horribly wrong. The brain implants that guaranteed everyone’s continued happiness have failed. The city is in uproar. And behind the scenes people are scheming to take advantage of the situation and take control of the city. People like you.

Leaders of Euphoria: Choose a Better Oppressor is set in the same city as Jamey Stegmaier and Alan Stone’s Euphoria: Build a Better Dystopia, but it was created by a different designer team. Clayton Skancke and Brian Henk of Overworld Games liked the Euphoria setting so much they created a new edition of their own game Good Cop Bad Cop in it.

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Tempel des Schreckens

A mysterious temple in the jungle, untold treasures inside. But it is pretty darn dark inside here, impossible to see anything. We’ll just feel around for the doors and hope we find some treasure. But the sound is weird. I could swear there are more footsteps in here than we brought people in…

That’s the somewhat peculiar premise of Tempel des Schreckens (translated: Temple of Terror), a German version of Yusuke Sato’s social deduction game Don’t Mess with Cthulhu / Timebomb. (There appear to be some minor rules changes, so I’m not going to call it the same game.) A group of adventurers has found a temple in the middle of the jungle and enter it in search for treasure. Inside, unnoticed by all of them, they are joined by a number of temple guardians who want to lure the expedition into the temple’s fire traps. And because everyone is only looking at their smartphone nowadays, no one knows which group any of the others belong to. Guys, we’ve been walking through the jungle together for weeks, but I can’t tell you apart from the women guarding this temple.

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