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Tag: ACD Blackfire

Meople News: Hop and Rip

Meople News: Hop and Rip

19 August, 2016 Kai Weekly News

Lautapelit.fi With Dokmus Lautapelit.fi have a very interesting area control game coming. The players explore the island of Dokmus, home[…]

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Meople News: Saloon on the Moor

3 March, 2016 Kai Weekly News

Stonemaier Games There is an unexpected expansion for Stonemaier Games’s Viticulture in the making, and the creator of 40 new[…]

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Older Reviews

  • Confetti

    Simple doesn’t always mean boring, Some games have very, very simple rules and are still fun to play. So here we have a game that is based on the concept of confetti. Small, colourful paper discs for tossing in celebration purposes. Does it come under the “simple, but not boring” heading?

  • Smash Up: The Obligatory Cthulhu Set

    For a game as mired in pop culture as Smash Up, it was unavoidable that the internets favorite Old One would have an appearance at some point. But is The Obligatory Chulhu Set as great as the Old One himself, or will it cause your descent into madness?

  • Five Tribes

    Bruno Cathala and Days of Wonder take us to Naqala, a magical kingdom straight out of Arabian Nights if Arabian Nights had included meeples. Which it should have. Five Tribes is one of the most talked about games of the last year, and after testing it extensively we understand why.

  • 7 Wonders: Duel

    Mighty empires are fighting for supremacy over the ancient world. But where once up to seven empires where in contest, now there are only two. 7 Wonders: Duel condenses the action of 7 Wonders into a two player game, playing in two being the one weak spot 7 Wonders always had. To make that happen, many things had to change, but the game remains the same.

  • Imperial Settlers

    Egyptians, Romans, the Japanese empire, Barbarians – lets call those last ones huns, they seem to fit best with the illustrations. Four empires that were widely feared by their neighbors. Lets forget, for a moment, that they were not only separated by a few thousand kilometers but also also by a few hundred years. Physics is a funny thing, anything can happen if you just get lost enough. That’s how colonists from these four empires end up on a mysterious island, where they all start building an outpost of their culture. It’s only a matter of time before they run out of space and into each other. Welcome to Imperial Settlers.

  • Splendor

    Collecting gems to buy cards that are worth gems, making it easier to buy more cards. When thus summarized, Spiel des Jahres nominee Splendor doesn’t sound like much. But once you start playing, you will realize that games don’t have to sound complicated to draw you in, make you play again and again, try new approaches to outsmart your opponents. Because playing Splendor is not a difficult, but getting what you want with your opponents interfering is.

  • Codinca

    Abstract games don’t have to be long and complex to be good, Codinca shows that it’s perfectly possible to make am abstract that you can teach in five minutes, play in thirty, and still have a great time the whole time.

  • Cheaty Mages

    You can trust mages to cheat. Always. Every single time. After all, what would you do with the POWER OF THE COSMOS™ at your fingertips. But using it to win Monster Rumble bets? That is pretty low. Is there nohing so low those mages won’t consider it? As it turns out: nope.

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