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Tag: Alderac

Meople News: The Peace of Dog Forest

12 April, 2020 Kai Weekly News

Indie Boards & Cards Many times before the Kodama tree spirits have held their competition who could shepherd the more[…]

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Meople News: Forgotten Truffles

7 March, 2020 Kai Weekly News

Hurrican There is a game that will be re-implemented this year. Is it Rise of Augustus? Bingo! It’s funny because[…]

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Meople News: Thor and a Squirrel enter a Dwarfish Tavern…

21 February, 2020 Kai Weekly News

Eagle-Gryphon Games Do you find yourself with an embarrassing gap in your Vital Lacerda collection? If that gap is about[…]

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Rwenzori Mountains

Meople News: Provosts, Trains, and Caravans

10 January, 2020 Kai Weekly News

Huch! With Daddy Winchester by Sylvain Aublin Huch! will release a quick bluff and auction game this spring. The titular[…]

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Meople News: Silence in Penguin Casino

16 August, 2019 Kai Weekly News

Iello King of Tokyo is a game that keeps going, mostly thanks to its great theme of monsters destroying Tokyo.[…]

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Cidade Velha, Historic Centre of Ribeira Grande

Meople News: Horizon of the Universe

28 June, 2019 Kai Weekly News

Alderac Thunderstone Quest is on Kickstarter again and ready to take you to New Horizons. What you get in this[…]

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Meople News: The Art of Abomination

5 April, 2019 Kai Weekly News

Blacksea Interactive Blacksea Interactive’s Imnia is now on Kickstarter. Imnia is a medieval strategy game where each player builds up[…]

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Meople News: Fear not the Night Eternal

12 October, 2018 Kai Weekly News

Fantasy Flight Games The Arkham Horror Third Edition previews so far had me on the fence. It sounded like a[…]

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Meople News: A Fortune in Tree Pearls

16 September, 2018 Kai Weekly News

Libellud Has it been ten years already? This year is Dixit‘s anniversary, and we’ll get to celebrate it with a[…]

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Meople News: Escape from Atlantis

20 July, 2018 Kai Weekly News

Plaid Hat Games Give me a game where two players each control a team of three people beating each other[…]

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Older Reviews

  • Monty Python Fluxx

    Some people don’t like too much randomness in games. Those people better stop reading now, because we’re talking about Fluxx. Fluxx is slightly more random than getting up in the middle of the business meeting yelling “CAULIFLOWER” … while wearing a wombat suit. And this here is not just any Fluxx, iiiiiiiiit’s MontyPython’s Flying Fluxx Game!

  • Ulm

    German cities tend to have a long and eventful history. Germany is also one of the origins of modern boardgames. It comes as little surprise that many German cities have already been used as setting for boardgames. Cologne has Colonia, Hamburg Hamburgum, Trier Porta Nigra, and the list goes on. One city not so blessed so far is Ulm. Until now, that is, because now there is Ulm, a medium heavy strategy game Günter Burkhardt designed around the city.

  • Mundus Novus

    Mundus Novus is, despite its trade with the new world theme, a light set collection game with a complex(ish) trading mechanic and a bit of card based progress.

  • Robinson Crusoe: Adventure on the Cursed Island

    Beign shipwrecked is bad. Being shipwrecked on a deserted island is worse. Being shipwrecked on the Cursed Island? That sounds like trouble. Enough trouble, actually, that we should all work together. And here we are in Robinson Crusoe: Adventure on the Cursed Island, a cooperative adventure game.

  • Kingsburg

    Kingsburg is a medieval dice-fest about building up your shire (no, not The Shire, but you can always add a bit of roleplay if you want) and defeating demons and dragons that attack each winter, all through bribery at the court. It seems the ends do justify the means here.

  • Mai-Star

    Geisha are a fascinating and confusing part of Japanese culture. Women that you pay to be with for their conversational skills, or their talents in the arts, or even for their ability to play games. They are personal entertainers, but with a long history and, to us, strange customes.
    Mai-Star, a game about geisha, will probably not do a thing to make you understand them better. But it will entertain you for half an hour, and then maybe for some more.

  • Bruges

    Stefan Feld is at it again, exploring the possibilities to combine luck and strategy in one game. This time, his exploration takes him to Belgium, the city of Bruges to be precise, where you build canals, work on your political career and, most important of all, make influential friends. But even those friends will have a hard time helping you when dice and cards are not your friends.

  • Kilt Castle

    From haggis to caber toss, Scotland is full of traditions that seem odd to an outsider. But the oddest tradition has recently been discovered by Günter Burkhardt: when the Scots build a castle for their clan, it’s not a collaborative effort like you would expect. Every builder wants floors in his or her own color to top of all the tower. The resulting castle is neither very hospitable to live in nor does it have great defensive value, but it is a home for your clan, and someone made a lot of money building it.

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