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Tag: Alone

Meople News: Between Sultan and Pharaoh

Meople News: Between Sultan and Pharaoh

5 May, 2017 Kai Weekly News

Daily Magic Games Pharaoh is dead and without heirs, giving you a chance to succeed him. The way to get[…]

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Meople News: Fire in the Vale

Meople News: Fire in the Vale

1 May, 2017 Kai Weekly News

Repos Production A coming Repos Production release is the second cooperation between Bruno Faidutti and Eric Lang. After HMS Dolores[…]

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Meople News: Flowery Carnage

Meople News: Flowery Carnage

21 April, 2017 Kai Weekly News

Roxley Games Martin Wallace’s Brass is one of the best economic boardgames ever created, a deeply strategic game to build[…]

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Meople News: Evolution of Loneliness

Meople News: Evolution of Loneliness

14 April, 2017 Kai Weekly News

Horrible Games Last week Horrible Games promised more previews for Alone, this week they make good on that promise with[…]

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Meople News: Sentient and Alone

8 April, 2017 Kai Weekly News

Renegade Game Studios Renegade Game Studios’s announcement of Sentient is a masterpiece of not revealing anything about the game mechanics.[…]

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Meople News: A Matter of Steel and Feathers

Meople News: A Matter of Steel and Feathers

31 August, 2015 Kai Weekly News

Days of Wonder A new map pack expansion for Ticket to Ride will be available from Days of Wonder in[…]

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Older Reviews

  • Amerigo

    Year2013PublisherQueen GamesAuthorStefan FeldPlayers2 – 4Age10 – 199Time90StrategyLuckInteractionComponents & DesignComplexityScoreStefan Feld is fighting the good fight again: he’s out to tame luck[…]

  • Undercover

    The life of a secret agent is tough. We know from James Bond’s biographical movies about the large number of people who to kill you while megalomaniac villains try to either kill everyone, enslave everyone or just take everyone’s money. But those movies gloss over the hardest part of the job: keeping track of who is who, and who they are working for. You think it’s easy, working with a bunch of double agents who all look the same because they wear stupid hats and trench coats and only meet in dark corners, anyway? Well, think again after you accidentally pass that briefcase to the wrong guy. He looked just like the right guy, but when he said “Thank you” you realized he was talking with the wrong stereotypical villain accent. But no more! With Undercover Doris and Daniel Danzer will help you understand just how hard the secret agent life is on your memory.

  • Machi Koro

    City building games don’t have to be big and complex, Machi Koro proves that. All you need to build your city are two dice, some cards and about half an hour of time. You couldn’t take anything away from this game and still call what is left a game. But even being that light, Machi Koro is published and popular in more countries than most games ever see.

  • Oltre Mare

    Not every that has merchants as a theme need to be a complex trading game. On the contrary, Oltre Mare is a light game where you don’t worry about the price development of olive oil but instead need to think about the best use of your cards.

  • La Isla

    A mysterious island has recently been discovered in the middle of the ocean. In its own way, it’s a very wealthy island. Not with oil, or gold. The island is home to five species of animal that were thought extinct. And as you set foot on La Isla, your goal is to capture some of them.

  • Rattle, Battle, Grab the Loot

    Ignacy Trzewiczek and Portal Games are usually known for heavy games, but with Rattle, Battle, Grab the Loot they ventured into family game territory. Here you wage sea battles by throwing a metric ton of dice into the game box and then using more or less improbable ship upgrades to fight. For family-friendliness, players don’t fight against one another but compete who can capture or sink the most non-player ships.

  • Trickerion: Legends of Illusion

    There are many boardgames about wizards throwing fireballs at things, but very few about the other kind of magic, the kind where skilled performers go on stage and make their audience think that magic might be real. One of those few games is Trickerion, an intensely strategic worker placement game with many details to keep track of and very limited …. well, everything. Between limited resources, limited time and limited space, every decision is tough. Just the way we like it.

  • The Staufer Dynasty

    A huge Empire without a permanent capital is something that is hard to imagine today. But in medieval Europe, the Staufer emperors had their itinerant court, they would travel around their empire and rule from wherever they just happened to be. That way, everywhere in the empire could have the glory of hosting the emperor, and he would get first hand knowledge of what was going on everywhere. In The Staufer Dynasty, you are a member of the court of Henry VI, working hard to get members of your family into influential offices all over the empire.

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