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Tag: Andrea Mainini

Palais de Sans Souci, Haiti

Meople News: Druid Super Hero of the Year

11 July, 2012 Kai Weekly News

Most of you will have heard it at this point: the Spiel des Jahres and Kennerspiel des Jahres have been[…]

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Older Reviews

  • Pickomino

    Not every game can be a brain-twisting, deeply strategic game. A gaming evening/weekend/vacation needs the fillers, the quick, light games that nevertheless everyone enjoys. And that’s where Pickomino, a game that you wouldn’t expect to show up in a serious gamer’s play time, has its niche.

  • 7 Wonders

    Despite what the title implies, 7 Wonders is not a civilisation building game but a very strategic card game that only reveals it’s depth after a few plays, and then some. Enough to win awards left, right and centre. And the best part? You can play in 30 minutes!

  • Qwixx

    The first nominee for this year’s Spiel des Jahres award, a light but clever dice game by Steffen Benndorf. While some luck is obviously involved, there are also decisons to be made at every corner.

  • Okiya

    Looking through the window into the garden, you see two rivalling gangs of geishas fighting for control. Wait. WHAT? The setting doesn’t always have to make much sense for a beautiful game, especially not when it’s a very short and fun abstract.

  • Power Grid: The First Sparks

    For the 10th anniversary of the legendary Power Grid, designer Friedemann Friese came up with something special: he transported the games mechanics to the Stone Age. Gone are the days of burning coal, now you go hunt mammoths.

  • The Palaces of Carrara

    The city of Carrara has been famous for its marble since Roman times. It’s been used, by people who can afford it, all over the empire. In The Palaces of Carrara, you don’t take it quite so far, the furthest your marble travels is about 100km down the coast. But you wouldn’t want it to go further, anyway, because that short distance already gives you enough to consider if you want to win in this game, because for a game of only about 60 minutes, it sure keeps you busy.

  • Kanagawa

    In Kanagawa, all players are disciples of Master Painter Hokusai, trying to learn in his studio of art how to produce visual effects on canvas, capturing the mood of the different seasons as well as specific objects like trees, buildings, characters and animals. And while his wisdom is available to everyone, not every disciple can take away the same learning from the Master.

  • Istanbul: Mocha & Baksheesh

    Being a merchant in the bazaar of Istanbul is a demanding job, and some days you just can’t do it without some chemical stimulation. With the new expansion to Mocha & Baksheesh, you can finally have your coffee in RĂ¼diger Dorn’s Istanbul. But it’s not for you to drink and gain energy for additional actions, it’s another commodity for you to trade in on your quest for rubies. But does coffee really make everything better?

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