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Tag: Archmage

Meople News: The Archmage’s Alien Spies

9 June, 2017 Kai Weekly News

Wizards of the Coast / Avalon Hill We had no idea this was coming when we did the Nostalgia post[…]

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Older Reviews

  • Welcome to the Dungeon

    Some games are huge and take a long time to play. Others are smaller and quicker. And then there are some games that advertise themselves as mini games: small box, small rules, short play time – all the fun. Iello have their own product line of such games, and Welcome to the Dungeon is one of them. A quick and simple bluffing game that has little in common with dungeon crawling style games, you will try to get the hero killed more often than you help him succeed.

  • Shadows over Camelot

    What is your name? – Sir Meepalot.
    What is your quest? – The search for the Holy Grail.
    What is the poker hand you need to beat me? – I don’t know tha AAARRRGGH!
    And it is through the magic of the internet that you have been reading this text in Monty Python voices inside your head. Oh, you wanted to know about Shadows over Camelot?

  • Kingsburg

    Kingsburg is a medieval dice-fest about building up your shire (no, not The Shire, but you can always add a bit of roleplay if you want) and defeating demons and dragons that attack each winter, all through bribery at the court. It seems the ends do justify the means here.

  • Pandemic: On The Brink

    Is fighting the same old diseases getting boring? Saving mankind is just another job for you, and you’re looking for a new challenge? Better get your doctor’s bag ready and your syringe disinfected, because humanity is on the brink of destruction, threatened by virulent diseases, mutation and terrorism.

  • Among Nobles

    Building a dynasty of nobles, how much drier can the concept of a game possibly sound. Have children, marry them to other families, repeat until rich and and famous. I was happy to find out that this prejudice was dead wrong. Despite its theme, Among Nobles is anything but dry, it has a great balance of simple rules, strategic decision and player interaction.

  • 7 Wonders: Babel

    7 Wonders is still one of the most popular games out there. Simple rules, quick to play even with 7 players, different every time you play. It’s no wonder the expansions keep coming. They might not necessarily improve the game, just because it’s very good already, but they add enough to keep 7 Wonders interesting even after many, many games played. Babel is the latest expansion, and the one that changes the game the most yet.

  • Mord im Arosa

    Mord im Arosa is a very, very unusual mystery game. There is no deduction element at all and neither are you supposed to hide your identity. Instead, the whole game is about listening where the clue cubes land in the tower when they are dropped in.
    Unusual? Yes. Fun? Find out.

  • Mondo

    Far off from the typical board game, Mondo works on a time limit, players play simultaneously and yet it comes along as not only a kid game but also a game for experienced players.

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Older Reviews

  • Swordfish

    The swordfish season at the Flemish Cap is seven months long, from April to November. That’s the time you have in Swordfish to build up a fishing fleet and go out to catch fish. Some of you will get rich, others will get wet when their boats go down in a storm. It’s not an easy life as a swordfish fisher.

  • The Big Book of Madness

    You didn’t get your Hogwarts letter, did you? Yeah, me neither. I heard good things about the Elementary College, though. They have the Book of Madness in the library. Yes, THE Book of Madness. I have heard really, really bad things about their health and safety procedures, but they teach their students how to really work together and deal with a crisis. I’ll apply there right now!

  • Age of Thieves

    Age of Thieves is not a game about collecting victory points or anything mundane like that. It is about nothing less but fleeing a city under a full-fledged state of alarm – with guards roaming the streets and alleys – while casually carrying the most valuable jewels you can out of the city.

  • Kingsburg

    Kingsburg is a medieval dice-fest about building up your shire (no, not The Shire, but you can always add a bit of roleplay if you want) and defeating demons and dragons that attack each winter, all through bribery at the court. It seems the ends do justify the means here.

  • Canterbury

    Games where you build cities are not exactly new. But they rarely go into the logistics of it, things like “before you build a theater there, shouldn’t you supply food and water”? Canterbury goes into that part of building cities, but it doesn’t need complicated rules for it. Just make sure you build things in order and make sure you get the majorities in supplying city districts, because that’s how you win.

  • Haggis

    Haggis the card game has about as much to do with the Scottish national dish as Tichu the Chinese card game has with China. Haggis the card game does have a whole lot to do with Tichu the card game, but with enough differences to make it an interesting game although you might know Tichu already.

  • Catan Histories: Merchants of Europe

    The Settlers of Catan have come a long way. From their little fictional island all the way to the USA in Trails to Rails and then all the way back to Europe to become Merchants of Europe. It’s been a long, strange trip.

  • Pandemic Legacy

    Legacy games, games where every time you play you make permanent changes to the game, are the big, new thing. Ever since I heard about Risk Legacy, the founder of the genre, I’ve been thinking what other games would work with the addition of Legacy mechanics, and Pandemic was at the top of that list. Now there is Pandemic Legacy, and we all finally get to find out if I was right.

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