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Tag: Argentum Verlag

Meople News: Book of Antarctic Pyramids

16 August, 2015 Kai Weekly News

Iello Admit it, most of you still hope that letter telling you to attend magic school is still coming. Maybe[…]

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Meople News: Five Hidden Titans

25 July, 2014 Kai Weekly News

Indie Boards & Cards Fans of the hidden identity game The Resistance will love this Kickstarter campaign. Two expansions in[…]

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Meople News:

30 August, 2013 Kai Weekly News

Alderac Entertainment Small, Japanese card games must be going well, Alderac announced another game in their Big in Japan series.[…]

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Meople News: Desperados of Loathing

26 September, 2012 Kai Weekly News

Cryptozoic Mark and Joan Wilkenson’s Mod X has little to do with Cryptozoic’s usual lineup – no fantasy, no wackyness,[…]

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Older Reviews

  • Raid & Trade

    World War 3 has come and gone, and to everyone’s surprise we’re not extinct. But the planet is not a great place to live any more, except for those select few that secured a space in the Golden City, the last beacon of civilization in the world. All the wastelanders want to live there, and the players in Raid & Trade actually have the chance to achieve that dream, if they find the right mix between cooperation and ruthlessness.

  • SOS Titanic

    I imagine that sometimes the pitch for a new board game must sound a lot like the pitch for the weird blockbuster movie of a year. “It’s a Patience game, only you can play it with friends and it’s about rescuing people from the Titanic.” It probably wasn’t an easy sale, but here it is: SOS Titanic, the multiplayer solitaire game with superpowers.

  • Patchwork

    Uwe Rosenberg is well known for his deep, complex games like Agricola, Glass Road or Fields of Arle. But those are not all he does, he’s equally skilled at small and deceptively simple looking games. In this one, you don’t have to feed your starving farmers, you don’t work and pray in a monastery, you don’t even sell your vegetables at the gates of Loyang. All you have to do is simply make a patchwork blanket.

  • Mundus Novus

    Mundus Novus is, despite its trade with the new world theme, a light set collection game with a complex(ish) trading mechanic and a bit of card based progress.

  • Concordia

    The Roman Empire has always been a popular setting for games, so Concordia is not innovative in that respect. But it is a game by Mac Gerdts, so you know it will not be a run-of-the-mill, nothing-new-to-see-here game. Gerdts’s games are special. But even by the high standards he set with Antike, among others, he has outdone himself with Concordia.

  • 7 Wonders: Cities

    The second expansion for Antoine Bauza’s Kennerspiel des Jahres is 7 Wonders: Cities, and it’s all about Peace and Money. Or maybe Peace and Theft. With two new wonders, 9 new cards per age, new guilds and new leaders, the expansion mixes things up a bit.

  • Council of Four

    Some countries just don’t manage to form a stable government, but the unnamed kingdom of Council of Four is ridiculous even by those standards. Influential merchants, the players, exchange councilmen in any way that best serves their interest. If the current council can’t be bullied into writing a business permit, they just replace them. And whoever does that best wins the game.

  • 2 years of Meople’s Magazine

    YearPublisherAuthorPlayers – Age – Time – StrategyLuckInteractionComponents & DesignComplexityScore So, this is the point where I’m supposed to say “Wow,[…]

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