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Tag: Artifacts Inc.

https://www.meoplesmagazine.com/2014/11/24/meople-news-artifacts-of-the-old-ones/

Meople News: Artifacts of the Old Ones

24 November, 2014 Kai Weekly News

Sorry for the late and short news post, there were things that prevented me from finishing it last week. On[…]

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Meople News: A Tale of Two Diseases

7 November, 2014 Kai Weekly News

MAGE Company MAGE Company’s postapocalyptic game Raid & Trade by Charalampos Tsakiris and Malte Kühle is now on Kickstarter. We[…]

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Older Reviews

  • Invaders

    The date is December 8 2127, and for exactly a year and a day, Earth has been at war. They came from deep space, no one is sure what their plans with Earth are. But we know one thing: those plans don’t involve us.

  • Bora Bora

    Bora Bora, a peaceful place in the pacific ocean. Here men are handsome and elaborately tattooed, women are beautiful and do nothing but collect seashells on the beach and the gods can be swayed to help you with a simple fruit basket. At least, all that is the case in the newest game by Stefan Feld, a game of many difficult decision, evil dice, handsome men with tattoos and … you know the rest. A very intricate game where everything is somehow connected. Bora Bora.

  • Elder Sign

    The city of Arkham just doesn’t get a break. When it’s not monsters in the street, it’s a Great Old One at the museum. And it’s the same people that have to mop up the mess again and play YAHTZEE AGAINST CTHULHU!
    Yeah, sounds weird, I know. But bear with me, it’s actually a lot of fun.

  • The Gallerist

    Once they get into gaming, most people discover their go-to designers at some point, the handful of designers who’s name is enough to make them buy a game. Vital Lacerda is one of my go-to designers, and so it was only with a slight hesitation that I took the big chunk of cash from my wallet to pay for the huge box that is The Gallerist. And I haven’t regretted the decision since, The Gallerist has exactly what I love Vital’s designs for: finely interwoven game mechanics that seem complex at first, maybe even convoluted, but reveal an elegant design underneath and meaningful, multi-dimensional decisions on every turn.

  • Chrononauts

    Remember history lessons from school? Yeah, me neither. Too many dates to remember. So how about we just go and mix up history until it matches the answers that we thought were right?

  • The Great Zimbabwe

    It’s not easy becoming king. Especially not when all the craftsmen work for other tribes, without them your monuments don’t grow and even your gods make it harder for you to win. You’ll have to do a lot of thinking to rule over The Great Zimbabwe.

  • Welcome to the Dungeon

    Some games are huge and take a long time to play. Others are smaller and quicker. And then there are some games that advertise themselves as mini games: small box, small rules, short play time – all the fun. Iello have their own product line of such games, and Welcome to the Dungeon is one of them. A quick and simple bluffing game that has little in common with dungeon crawling style games, you will try to get the hero killed more often than you help him succeed.

  • Friday

    For years, the man Friday has lived alone on his island. But when Robinson was washed up on the beach, Friday’s peace was disturbed by this clumsy foreigner. He set out to train him to be able to get off the island again. In training Robinson, Friday was still alone. As are you in this game.

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