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Tag: Aurora Game Studio

Meople News: Rally the Musicians! Roar to the Gods!

3 July, 2020 Kai Weekly News

Galactic Raptor Games New roll-and-write games still keep coming, and to my continuing surprise this new generation of an old[…]

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Older Reviews

  • Tichu

    Tichu may be the game that profited most from going on the intertubes so far: while it has been around since 1991, it was appearing on Brettspielwelt that made the name known to every gamer to ever be online. And deservedly so. While Tichu may look similar to any other card game you know, it’s quite a unique mix of trick-taking and shedding game, but gains most its fascination from being a team game.

  • Secret Hitler

    Some might find a game where one player is literally Hitler offensive. I’m not one of them, and I’m glad, because that would keep me from a great hidden identity game that has tiny bit more structure than other games in that genre. At least for me it makes a huge difference.

  • Smash Up: Awesome Level 9000

    Smash Up is already an over-the-top card game, but with the expansion, it gets even better. Four new factions join the fray: Plants, Ghosts, Steampunks and the Bear Cavalry.
    But are those four worthy to fight on your side?

  • al-Rashid

    The empire of Caliph Harun al-Rashid was one of the biggest and most advanced of its time. Exactly the place for you to make a name, and loads of money, for yourself. But be careful, being successful and having friends were not easily compatible even back in the days of Arabian Nights.

  • Potion Explosion

    The Horribilorum Sorcery Academy for Witty Witches and Wizards, yet another institute of magical learning that not only ignores safety procedures, it’s probably using the handbook to start a fire. This time, students have to sit their Potions exam with ingredients from a rickety, old ingredient dispenser and a professor that actively encourages them to cause explosions in that thing and to drink their own potions they just created to see if they work. Realistically, this game is not about winning, it’s about surviving!

  • Isle of Skye: From Chieftain to King

    I admit, I didn’t expect that one day a traditional, competitive eurogame would be in the majority for the Kennerspiel des Jahres selection. But here we are, next to Pandemic Legacy and T.I.M.E. Stories, both cooperative games with a limited number of replays in the box Isle of Skye is the only competitive game with virtually unlimited replayability. Lets have a look if it’s worthy of the nomination.

  • Codinca

    Abstract games don’t have to be long and complex to be good, Codinca shows that it’s perfectly possible to make am abstract that you can teach in five minutes, play in thirty, and still have a great time the whole time.

  • Checkpoint Charlie

    The 1960s are upon us. Beatlemania. Marilyn Monroe. Breakfast at Tiffanys.
    In Berlin, however, a wall not only divides two cities – it separates worlds. Nowhere on the planet are the two superpowers closer, their differences more visible. Beneath the surface, however, it is the similarities which are equally striking. Checkpoint Charlie was one of the few checkpoints between West and East Berlin, heavily guarded and watched. It was also the central checkpoint through which Spies passed from one sector to the other. Your mission, should you choose to accept it, is to sniff around for the Chief of Spies trying to make it through Checkpoint Charlie undetected. And you can take the sniffing quite literally, as each player assumes the role of a dog, representing the K-9 division.

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