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Tag: BatlleLore Second Edition

Meople News: A Comic Book Legacy (photo by Adrian Zwegers, CC-BY)

Meople News: A Comic Book Legacy

27 September, 2013 Kai Weekly News

After a sick week last week, we’re back with a long, long list of news. Skipping a week of news[…]

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Older Reviews

  • Haggis

    Haggis the card game has about as much to do with the Scottish national dish as Tichu the Chinese card game has with China. Haggis the card game does have a whole lot to do with Tichu the card game, but with enough differences to make it an interesting game although you might know Tichu already.

  • Confetti

    Simple doesn’t always mean boring, Some games have very, very simple rules and are still fun to play. So here we have a game that is based on the concept of confetti. Small, colourful paper discs for tossing in celebration purposes. Does it come under the “simple, but not boring” heading?

  • T.I.M.E. Stories

    Consumable games, games that you play a number of times and then they are over for you, are a new thing. Pioneered by Risk Legacy, the idea has spread. More games are coming with the Legacy system, but that’s not the only way to make a game “expire”. T.I.M.E. Stories tries a different approach, one that leaves the game material unchanged and changes what you know instead.

  • Rattus

    Of all the animals out there, rats and their fleas are the only ones that managed to bring humanity to something that could have become an extinction event: the Black Death. Rattus lets you relive those fun days in the Middle Ages.

  • Potion Explosion

    The Horribilorum Sorcery Academy for Witty Witches and Wizards, yet another institute of magical learning that not only ignores safety procedures, it’s probably using the handbook to start a fire. This time, students have to sit their Potions exam with ingredients from a rickety, old ingredient dispenser and a professor that actively encourages them to cause explosions in that thing and to drink their own potions they just created to see if they work. Realistically, this game is not about winning, it’s about surviving!

  • Heroes

    Wizards never live in peace. Wherever they meet, they fight. Heroes is another game to prove this simple fact, and it packs the excitement of a real-time game into the wizard duel, because players roll at the same time, trying to collect the energy to cast a spell before their opponent does.

  • 7 Wonders: Cities

    The second expansion for Antoine Bauza’s Kennerspiel des Jahres is 7 Wonders: Cities, and it’s all about Peace and Money. Or maybe Peace and Theft. With two new wonders, 9 new cards per age, new guilds and new leaders, the expansion mixes things up a bit.

  • Pandemic: The Cure

    With the amazing, ongoing success of cooperative game Pandemic, it’s no surprise that there are not only a number of expansions but also a few spin-off games with a similar theme and sharing the name. Pandemic: The Cure is one such game, it recreates the classic Pandemic as a dice game: lighter and faster but with all the original’s elements still there.

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