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Tag: Bonbon

Meople News: Forbidden Food Twist

18 September, 2011 Kai Weekly News

Gameworks Gameworks has recently revealed their upcoming releases for this year’s Essen and next year’s Nuremberg fair. The first game[…]

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Older Reviews

  • Robo Rally

    Racing games often have a strong feeling of roll your dice and may the luckier one win. Not so Robo Rally. To triumph in this race, you’ll need a good sense of direction and an even better ability at planning your moves.

  • Kilt Castle

    From haggis to caber toss, Scotland is full of traditions that seem odd to an outsider. But the oddest tradition has recently been discovered by Günter Burkhardt: when the Scots build a castle for their clan, it’s not a collaborative effort like you would expect. Every builder wants floors in his or her own color to top of all the tower. The resulting castle is neither very hospitable to live in nor does it have great defensive value, but it is a home for your clan, and someone made a lot of money building it.

  • Machi Koro

    City building games don’t have to be big and complex, Machi Koro proves that. All you need to build your city are two dice, some cards and about half an hour of time. You couldn’t take anything away from this game and still call what is left a game. But even being that light, Machi Koro is published and popular in more countries than most games ever see.

  • Targi

    The Sahara desert. Wide, open spaces. You can travel for days without meeting another soul. So why is it that, when playing Targi, there are always people standing where I want to go? Always. Every single turn. But they are complaining about the same thing, so it’s perfectly balanced.

  • Farmerama

    Browser games being made into board games is still a very rare phenomenon. Besides Angry Birds, I can only think of this one: Farmerama. Are there reasons to be suspicious of Flash game adaptations?

  • Imperial Settlers

    Egyptians, Romans, the Japanese empire, Barbarians – lets call those last ones huns, they seem to fit best with the illustrations. Four empires that were widely feared by their neighbors. Lets forget, for a moment, that they were not only separated by a few thousand kilometers but also also by a few hundred years. Physics is a funny thing, anything can happen if you just get lost enough. That’s how colonists from these four empires end up on a mysterious island, where they all start building an outpost of their culture. It’s only a matter of time before they run out of space and into each other. Welcome to Imperial Settlers.

  • Oss

    A game as old as bone. It’s not an expression I get to use a lot, since we review the newest games we can find. But in the case of Oss, it’s not wrong, because Oss is based on the old, old game of Jacks. The game where you throw sheep bones in the air and pick up other sheep bones before you catch the first one again. But don’t worry, Oss is the more hygienic variant of that, and you don’t have to worry about being haunted by ovine spirits, either.

  • Burger Up

    Warning! Do not read this review while hungry. You’re about to read a many words about burgers, which will make you hungry to play Burger Up, but also to go out and eat at that grass-fed beef only burger place across town.

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Older Reviews

  • Raid & Trade

    World War 3 has come and gone, and to everyone’s surprise we’re not extinct. But the planet is not a great place to live any more, except for those select few that secured a space in the Golden City, the last beacon of civilization in the world. All the wastelanders want to live there, and the players in Raid & Trade actually have the chance to achieve that dream, if they find the right mix between cooperation and ruthlessness.

  • Checkpoint Charlie

    The 1960s are upon us. Beatlemania. Marilyn Monroe. Breakfast at Tiffanys.
    In Berlin, however, a wall not only divides two cities – it separates worlds. Nowhere on the planet are the two superpowers closer, their differences more visible. Beneath the surface, however, it is the similarities which are equally striking. Checkpoint Charlie was one of the few checkpoints between West and East Berlin, heavily guarded and watched. It was also the central checkpoint through which Spies passed from one sector to the other. Your mission, should you choose to accept it, is to sniff around for the Chief of Spies trying to make it through Checkpoint Charlie undetected. And you can take the sniffing quite literally, as each player assumes the role of a dog, representing the K-9 division.

  • 7 Wonders: Duel

    Mighty empires are fighting for supremacy over the ancient world. But where once up to seven empires where in contest, now there are only two. 7 Wonders: Duel condenses the action of 7 Wonders into a two player game, playing in two being the one weak spot 7 Wonders always had. To make that happen, many things had to change, but the game remains the same.

  • La Isla

    A mysterious island has recently been discovered in the middle of the ocean. In its own way, it’s a very wealthy island. Not with oil, or gold. The island is home to five species of animal that were thought extinct. And as you set foot on La Isla, your goal is to capture some of them.

  • Russian Railroads

    Russian Railroads is a European optimization game, subtype worker placement. Every game, you try to do better than the one before, optimize your strategy and score a bit higher. But it’s not a typical game of the genre. Where you often have a lack of options in other such games, only one or two routes to victory which you try to use as well as you can, Russian Railroads gives you many different, viable ways to score. Its many moving parts create a fascinating whole that will let you find new ways to a higher score for a long time.

  • Concept

    Do word guessing games all feel the same to you? I can promise you, this one won’t. You’ll still be guessing words, it wouldn’t be a word guessing game otheriwse. But how those words are explained for you to guess is new and, actually, pretty awesome.

  • Machine Mind

    In a near and sinister future, machine minds are taking control. Or is it the present already? Plain, old humans are mere pawns in their battle for world domination. Good for you that you aren’t one of them, isn’t it? You’re a Machine Mind, you’re in control. Or at least, you will be soon if you play your cards right.

  • Five Tribes

    Bruno Cathala and Days of Wonder take us to Naqala, a magical kingdom straight out of Arabian Nights if Arabian Nights had included meeples. Which it should have. Five Tribes is one of the most talked about games of the last year, and after testing it extensively we understand why.

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