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Tag: Bruno Faidutti

Meople News: The Unicorns’ Nemesis

19 January, 2018 Kai Weekly News

Awaken Realms / Rebel You wake up from hyper sleep. Your head is spinning. Your stomach is revolting. The body[…]

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Meople News: Fire in the Vale

Meople News: Fire in the Vale

1 May, 2017 Kai Weekly News

Repos Production A coming Repos Production release is the second cooperation between Bruno Faidutti and Eric Lang. After HMS Dolores[…]

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Meople News: Martian Moloch

Meople News: Martian Moloch

21 January, 2017 Kai Weekly News

Portal Games It’s been a long time coming: First Martians was first announced in 2015, now the pre-orders are finally[…]

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Meople News: Masters of the Epic Bird

Meople News: Masters of the Epic Bird

28 October, 2016 Kai Weekly News

Fantasy Flight Games One of the big challenges in Fantasy Flight’s New Angeles is to keep the peace in the[…]

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Meople News: The Madness of Coal

30 September, 2016 Kai Weekly News

Funforge Keep the Great Old Ones out of our world? What would you do that for? Their power is too[…]

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Meople News: Age of Dread

Meople News: Age of Dread

17 September, 2016 Kai Weekly News

Cranio Creations Cranio Creations will bring Microworld to Essen, a quick strategy game for two players. One player controls invading[…]

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Meople News: Insect Taxies

Meople News: Insect Taxies

28 September, 2015 Kai Weekly News

Greater than Games Many games let you invade and settle some remote island, assimilate the natives and drive out the[…]

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Meople News: Space and a Witch

Meople News: Space and a Witch

24 August, 2015 Kai Weekly News

WizKids This news item gives us the geek shivers in a good way: Vlaada Chvátil’s fantasy boardgame Mage Knight will[…]

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Meople News: The Origins of Fury

31 July, 2015 Kai Weekly News

Fantasy Flight Games Scotland Yard, reimagined for Fantasy Flight Games, that’s pretty much the short description of Fury of Dracula.[…]

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Meople News: Take care, this is a long one, and it has orcs

12 June, 2015 Kai Weekly News

Fantasy Flight Games The preview posts of the last weeks told us all the basics about Fantasy Flight’s new Warhammer[…]

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Older Reviews

  • Mondo

    Far off from the typical board game, Mondo works on a time limit, players play simultaneously and yet it comes along as not only a kid game but also a game for experienced players.

  • Ulm

    German cities tend to have a long and eventful history. Germany is also one of the origins of modern boardgames. It comes as little surprise that many German cities have already been used as setting for boardgames. Cologne has Colonia, Hamburg Hamburgum, Trier Porta Nigra, and the list goes on. One city not so blessed so far is Ulm. Until now, that is, because now there is Ulm, a medium heavy strategy game Günter Burkhardt designed around the city.

  • The Game

    This is the game you will never find on Google. Because the name of the game is The Game, and that’s just not very distinctive. The Game is a cooperative card game that was nominated for the 2015 Spiel des Jahres. It’s small and abstract, but that doesn’t say anything about how much fun it is.

  • Friday

    For years, the man Friday has lived alone on his island. But when Robinson was washed up on the beach, Friday’s peace was disturbed by this clumsy foreigner. He set out to train him to be able to get off the island again. In training Robinson, Friday was still alone. As are you in this game.

  • Global – The Game

    Global is a modern day reborn Monopoly that attempts to stimulate discussion on environmental and socio-economic problems.

  • Mush! Mush! – Snow Tails 2

    Five years ago, the Lamont Brothers created a racing game with an uncommon setting. Snow Tails wasn’t about racing cars, motorcycles, speedboats or spaceships, it was about racing dog sleds. This year, they’ve returned to mushing with Mush! Mush! – Snow Tails 2, a new racing game that uses the same basic mechanics but is different enough to make it exciting again. And, as you expect from Fragor Games, it looks great as well.

  • Patchwork

    Uwe Rosenberg is well known for his deep, complex games like Agricola, Glass Road or Fields of Arle. But those are not all he does, he’s equally skilled at small and deceptively simple looking games. In this one, you don’t have to feed your starving farmers, you don’t work and pray in a monastery, you don’t even sell your vegetables at the gates of Loyang. All you have to do is simply make a patchwork blanket.

  • Istanbul: Mocha & Baksheesh

    Being a merchant in the bazaar of Istanbul is a demanding job, and some days you just can’t do it without some chemical stimulation. With the new expansion to Mocha & Baksheesh, you can finally have your coffee in Rüdiger Dorn’s Istanbul. But it’s not for you to drink and gain energy for additional actions, it’s another commodity for you to trade in on your quest for rubies. But does coffee really make everything better?

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