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Tag: Bruno Faidutti

Meople News: The Unicorns’ Nemesis

19 January, 2018 Kai Weekly News

Awaken Realms / Rebel You wake up from hyper sleep. Your head is spinning. Your stomach is revolting. The body[…]

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Meople News: Fire in the Vale

Meople News: Fire in the Vale

1 May, 2017 Kai Weekly News

Repos Production A coming Repos Production release is the second cooperation between Bruno Faidutti and Eric Lang. After HMS Dolores[…]

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Meople News: Martian Moloch

Meople News: Martian Moloch

21 January, 2017 Kai Weekly News

Portal Games It’s been a long time coming: First Martians was first announced in 2015, now the pre-orders are finally[…]

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Meople News: Masters of the Epic Bird

Meople News: Masters of the Epic Bird

28 October, 2016 Kai Weekly News

Fantasy Flight Games One of the big challenges in Fantasy Flight’s New Angeles is to keep the peace in the[…]

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Meople News: The Madness of Coal

30 September, 2016 Kai Weekly News

Funforge Keep the Great Old Ones out of our world? What would you do that for? Their power is too[…]

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Meople News: Age of Dread

Meople News: Age of Dread

17 September, 2016 Kai Weekly News

Cranio Creations Cranio Creations will bring Microworld to Essen, a quick strategy game for two players. One player controls invading[…]

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Meople News: Insect Taxies

Meople News: Insect Taxies

28 September, 2015 Kai Weekly News

Greater than Games Many games let you invade and settle some remote island, assimilate the natives and drive out the[…]

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Meople News: Space and a Witch

Meople News: Space and a Witch

24 August, 2015 Kai Weekly News

WizKids This news item gives us the geek shivers in a good way: Vlaada Chvátil’s fantasy boardgame Mage Knight will[…]

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Meople News: The Origins of Fury

31 July, 2015 Kai Weekly News

Fantasy Flight Games Scotland Yard, reimagined for Fantasy Flight Games, that’s pretty much the short description of Fury of Dracula.[…]

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Meople News: Take care, this is a long one, and it has orcs

12 June, 2015 Kai Weekly News

Fantasy Flight Games The preview posts of the last weeks told us all the basics about Fantasy Flight’s new Warhammer[…]

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Older Reviews

  • Hanabi

    A very unique card game in more than one way. You’re not only holding your cards the wrong way around, you’ll also be thinking about how you communicate in completely new ways. That’s not bad for a game that only takes 25 cards in the right order to win.

  • Odyssey -Wrath of Poseidon

    Nothing is easy when the gods are against you. Especially not getting home across the sea when the god in question is Poseidon. And even less when Poseidon is a friend from whom you just stole the last piece of pizza. That’s the setup of Odyssey – Wrath of Poseidon: up four players are Greek navigators on their way home, one player is Poseidon who feels slighted by the Greek’s victory at Troy. Together, they play an asymmetric deduction game.

  • Mafia City

    In a city where the law is nothing but letters in a book, where not only city hall but even the police itself are under the control of rivaling gangs, in a city where everyone with a bit of importance is wearing a fedora – that’s where you play Mafia City.

  • The Palaces of Carrara

    The city of Carrara has been famous for its marble since Roman times. It’s been used, by people who can afford it, all over the empire. In The Palaces of Carrara, you don’t take it quite so far, the furthest your marble travels is about 100km down the coast. But you wouldn’t want it to go further, anyway, because that short distance already gives you enough to consider if you want to win in this game, because for a game of only about 60 minutes, it sure keeps you busy.

  • Codenames

    I still think Vlaada Chvátil has this little check list on his desk where he goes “Oh, here’s a genre I didn’t make a game in yet” and then just sets out to design a game for that genre. And whatever genre he picks, he’s good at it. The latest example of that is Codenames, a word association game. And if you think that word games are boring, like I did, then maybe Vlaada can change your mind.

  • Oss

    A game as old as bone. It’s not an expression I get to use a lot, since we review the newest games we can find. But in the case of Oss, it’s not wrong, because Oss is based on the old, old game of Jacks. The game where you throw sheep bones in the air and pick up other sheep bones before you catch the first one again. But don’t worry, Oss is the more hygienic variant of that, and you don’t have to worry about being haunted by ovine spirits, either.

  • Perpetual-Motion Machine

    Perpetual-Motion Machine, the new game by Ted Alspach, has nothing to do with physics, despite the title. Instead, it’s a set collecting game shooting for poker hands, where playing a hand lets you improve one attribute of your game play.

  • Among Nobles

    Building a dynasty of nobles, how much drier can the concept of a game possibly sound. Have children, marry them to other families, repeat until rich and and famous. I was happy to find out that this prejudice was dead wrong. Despite its theme, Among Nobles is anything but dry, it has a great balance of simple rules, strategic decision and player interaction.

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