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Tag: Cash’n’Guns: Team Spirit

Meople News: Mystery of Gods and Angels

5 August, 2016 Kai Weekly News

Wow. One week of vacation and the whole boardgame world goes crazy posting news. So I hope you have a[…]

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Older Reviews

  • Take it easy!

    Simple, abstract games can be so frustrating sometimes. You spend 10 turns, waiting for the right tile, and just after you decide it won’t come up and put something else in it’s place, it comes up. DO you know that feeling? No? Then you don’t know Take it easy.

  • Wizard

    I doesn’t actually take a lot of rules to create a great game. A very small set of simple rules plus one minimal twist is all it takes. A minimal twist like requiring you to predict the future. Welcome to Wizard.

  • Potion-making: Practice

    Creating magic potions and elixirs isn’t easy, we all know that since a certain young wizard had to struggle through his Potions classes. But being able to create them yourself does have a certain appeal, doesn’t it? It’s time for Potion-making practice.

  • Sanssouci

    Sanssouci, a palace in Potsdam near Berlin, Germany. It’s famous for it’s beautiful gardens, and those gardens are what Michael Kiesling wants you to recreate in the game named Sanssouci. But it’s not about their beauty, their symmetry or even their completion. All you care for is: how far down the garden paths can someone walk?

  • Space Alert

    Space is big. Big and empty. That’s what our science teachers told us. It’s also dead – and deadly – wrong. Wherever our exploration vessel shows up, nasty things are just waiting to blow us up. To get back in one piece, all players have to cooperate and deal with a tight time limit while the computer is yelling at them about everything going wrong.

  • The Prodigals Club

    Being rich, influential and groomed for political office, that must be such an incredibly boring life. Why is it that the lower classes get all the fun? Well, you’re not going to let them have it without you, and if you have to get rid of your wealth and your good reputation to join them, then so be it. That’s why you and some equally rich and dimwitted friends started the Prodigals Club, a contest of who can most effectively ruin their future.

  • Oceanos

    Jacques Cousteau awakened the fascination for the submarine world in many of us. His film productions present the wonders hidden under the surface of the ocean, and yet they awaken curiosity for more. I think Monsieur Cousteau would approve of the way fellow Frenchman Antoine Bauza presents the underwater world in his game Oceanos: not as a place for warfare, like many games have done before, but as the object of curious discovery.

  • Illegal

    Games let you play different roles and do things that you wouldn’t do in real life. At least I assume most people playing necromancers in a fantasy RPG, for instance, don’t mess around with the dead in real life. I’ll also assume that most people playing Christope Boelinger’s Illegal don’t really deal with drugs or weapons. That’s the role you take in this adults only party game: that of a distasteful criminal trading his illegal goods for other goods.

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