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Tag: Champions of Midgard

Meople News: Untamed Imperial Reavers

9 November, 2018 Kai Weekly News

Grey Fox Games The time of Champions is over. Bring in the Reavers. Reavers of Midgard is Grey Fox Games’s[…]

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Meople News: In the Orchestral Cave

Meople News: In the Orchestral Cave

17 February, 2017 Kai News

Lookout Games Dwarfs love the number two. At least that’s what Lookout Games tell us, and they wouldn’t lie to[…]

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Older Reviews

  • Mafia City

    In a city where the law is nothing but letters in a book, where not only city hall but even the police itself are under the control of rivaling gangs, in a city where everyone with a bit of importance is wearing a fedora – that’s where you play Mafia City.

  • Bohemian Villages

    Ah, Bohemia, land of the dice, where the fate of whole families hinges on a few rolls of the metaphorical bones. The locals didn’t mention anything about that when we passed through on our vacation, but it’s probably one of those things you don’t discuss with outsiders. Being a village boy myself, I can relate to that. When someone passed through our village, we also didn’t tell him who’s life had been ruined by the dice. But in Bohemia, or at least in Reiner Stockhausen’s Bohemian Villages, the dice have a much more direct influence on the not-quite-meeple-people’s lives. The dice decide what career they can take and sometimes to which village they have to move.

  • Tash-Kalar: Arena of Legends

    Tash-Kalar: Arena of Legends offers epic fantasy battles in the arena, with wizards, dragons and more. But the battle is fought in a very different way from what you expect: with pattern matching abilities.

  • 7 Wonders: Duel

    Mighty empires are fighting for supremacy over the ancient world. But where once up to seven empires where in contest, now there are only two. 7 Wonders: Duel condenses the action of 7 Wonders into a two player game, playing in two being the one weak spot 7 Wonders always had. To make that happen, many things had to change, but the game remains the same.

  • 7 Wonders: Babel

    7 Wonders is still one of the most popular games out there. Simple rules, quick to play even with 7 players, different every time you play. It’s no wonder the expansions keep coming. They might not necessarily improve the game, just because it’s very good already, but they add enough to keep 7 Wonders interesting even after many, many games played. Babel is the latest expansion, and the one that changes the game the most yet.

  • Five Tribes

    Bruno Cathala and Days of Wonder take us to Naqala, a magical kingdom straight out of Arabian Nights if Arabian Nights had included meeples. Which it should have. Five Tribes is one of the most talked about games of the last year, and after testing it extensively we understand why.

  • Spellbound

    The Master Wizards all told you, don’t mess with Baba Yaga. But of course you wouldn’t listen, she is only one witch, what could she possibly do to you. And now you find yourself in the Wilderness, a few days missing from your memory and horribly disfigured, with parts of your body shrunken and grown completely out of proportion. And not in a way that you’d find advantageous. Your only way back to full humanoidity goes through Baba Yaga.

  • Asara

    Asara, the city of spires. The Caliph has called 4 famous architects to give the city more spires, higher spires, more colourful spires. In only four years, we are to fill the city with soaring towers, but funds and workers are limited.

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