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Tag: Civilization: A New Dawn

Meople News: Cake and Dinosaurs

11 July, 2020 Kai Weekly News

Mindclash Games Between Trickerion and Cerebria we’ve learned to really pay attention when Mindclash Games have a new game coming.[…]

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Meople News: Planetary Legacy

2 December, 2017 Kai Weekly News

Avalon Hill We’ve had the discussion what other games might make awesome Legacy games more than once here in the[…]

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Meople News: The Dutch Detective

18 November, 2017 Kai Weekly News

Fantasy Flight Games After last week’s preview at the high level workings of Civilization: A New Dawn and its focus[…]

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Meople News: Where do all these news come from right after Essen?

3 November, 2017 Kai Weekly News

Fantasy Flight Games One of the best things about science fiction have always been the diverse alien races. That’s part[…]

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Meople News: In Blue Dragon’s Castle Moon Lands on You

29 September, 2017 Kai Weekly News

Pegasus Spiele / What’s Your Game / Red Glove Hundreds of years ago pirate crews hid their treasure on a[…]

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Meople News: Fear the Clanking

18 August, 2017 Kai Weekly News

Fantasy Flight Games Honor counts for a lot in the world of Legend of the Five Rings, but not everyone[…]

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Older Reviews

  • Cargotrain

    Trains, pick-up-and-deliver mechanic, set collection. All that doesn’t sound new, the mechanics have been used and even combined before, and there are more than a few train games out there. But Cargotrain takes those simple ingredients and mixes them up into something tasty and fun.

  • Lewis & Clark – The Expedition

    In 1804, shortly after president Jefferson purchased half the North American continent from Napoleon, the Lewis and Clark expedition set out to survey just what the president had acquired. Or should that be “the Lewis and Clark expeditions”? As it turns out, up to five expeditions may have competed to get to the Pacific coast first, and only the first to arrive, cleverly recruiting expedition members and managing their resources, will be remembered by history.

  • Ulm

    German cities tend to have a long and eventful history. Germany is also one of the origins of modern boardgames. It comes as little surprise that many German cities have already been used as setting for boardgames. Cologne has Colonia, Hamburg Hamburgum, Trier Porta Nigra, and the list goes on. One city not so blessed so far is Ulm. Until now, that is, because now there is Ulm, a medium heavy strategy game Günter Burkhardt designed around the city.

  • Eldritch Horror

    The stars have aligned again to allow the Great Old Ones, beings of such immense power that we are like insects to them, to stir in their slumber. Their cultists, madmen who would do anything for power, may be able to awaken them. Only a few people, those who stumbled upon their conspiracy by accident, may still be able to stop them. With no help from the rest of the world, for who would believe their tales, they must try to prevent the end of the world.

  • Kingsburg

    Kingsburg is a medieval dice-fest about building up your shire (no, not The Shire, but you can always add a bit of roleplay if you want) and defeating demons and dragons that attack each winter, all through bribery at the court. It seems the ends do justify the means here.

  • Mondo

    Far off from the typical board game, Mondo works on a time limit, players play simultaneously and yet it comes along as not only a kid game but also a game for experienced players.

  • P.I.

    A black-and-white scene. A gloomy office, a frosted glass door. Dusk is falling onto the metropolis outside the windows, police sirens and unidentifiable scents wavering through the reddening light of night falling. Behind the desk sits a man in shirts and trench coat, his hat on the wardrobe next to the door. A private eye by trade and complexion. Suddenly, a knock on the door, it opens and a stunning woman with a red dress and an air of titillation enters… that’s a typical day in the life of a classic film noir detective, and one that you can participate in when playing Martin Wallace’s P.I.

  • Disaster on Everest

    Another trip up the world’s highest mountain, this time with a questionable travel ageny. After all, they must have known the storm was coming and could kill some clients.
    But you, the heroic guide on the mountain, will try to keep them alive – and still get them up the mountain so the agency doesn’t fire you. Good luck.

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