Feudalism and Freedom I was shocked recently when a report made headlines that claimed curing patients wasn’t a sustainable business[…]
Read moreTag: CMON
Meople News: Choose Pirates or Cultists
CMON You’ve fought zombies. You’ve fought zombies in the middle ages. You’ve fought a side order of orcs with your[…]
Read moreMeople News: Happy Holidays, everyone!
That’s it, folks! Another year has flown by. Whichever holidays you celebrate at this time of the year, I hope[…]
Read moreMeople News: Battle for the War of Explosions
Fireside Games What has the world come to when even a game where you play a giant monster and want[…]
Read moreThe Grizzled
Boardgames don’t really have an equivalent to literature. We gamers don’t usually consider the categories of literary fiction versus genre fiction, we think about light games and heavy games instead, or about different game mechanics. But by most criteria, the vast majority of games are more like genre fiction: advancing linearly, focused on a big payoff at the end, and made to entertain, not to invite reflection on their subject.
What you might call literary games are not entirely unheard of, though. One fine example is The Grizzled by Fabien Riffaud and Juan Rodriguez, a cooperative game set in World War One. The setting in itself is not what sets The Grizzled apart, though. Plenty of games are set in the two big wars. But in this one you don’t move tanks across a map, you don’t heroically storm beaches, and you don’t go home to live happily ever after, even if you win.
Read moreMeople News: The Great Orc Book of Pulsar Customization
Czech Games Edition The Czech Games Edition newsletter had some new releases for this year, and I think there’s something[…]
Read moreMeople News: The Fox’s Road
Grail Games King’s Road is not exactly a new game by Reiner Knizia, but it’s not exactly not, either. The[…]
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