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Tag: Cosmic Wombat Games

Meople News: Lost Hops, Veiled Cabbage

16 October, 2020 Kai Weekly News

Boardcubator Project L by Boardcubator is a fun mix of mechanisms. It’s a puzzle game with similarities to Ubungo where[…]

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Meople News: Iberian Sea Charters

6 May, 2016 Kai Weekly News

Days of Wonder Not all expansions are big, sometimes a small expansion can bring significant changes to a game. The[…]

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Meople News: Truly Gigantic Burgers

21 September, 2015 Kai Weekly News

Fantasy Flight Games The new edition of Cave Troll is still in the making and today’s preview shows the different[…]

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Older Reviews

  • The Great Zimbabwe

    It’s not easy becoming king. Especially not when all the craftsmen work for other tribes, without them your monuments don’t grow and even your gods make it harder for you to win. You’ll have to do a lot of thinking to rule over The Great Zimbabwe.

  • Anno Domini

    Although we do like our deep, strategic games, not all games have to be that to be fun. In fact, when done well, even very simple games involving trivia knowledge can be a ton of fun.

  • Pandemic: On The Brink

    Is fighting the same old diseases getting boring? Saving mankind is just another job for you, and you’re looking for a new challenge? Better get your doctor’s bag ready and your syringe disinfected, because humanity is on the brink of destruction, threatened by virulent diseases, mutation and terrorism.

  • MafiaDollar

    Times were hard during the prohibition, and you couldn’t even take a drink to make them easier. Except if you were the criminal element, then you had all the booze you could drink with enough left to turn a huge profit. And gambling and cigars on the side, too. Or you end up deep in debt with the other mobsters calling for your head.

  • Kanagawa

    In Kanagawa, all players are disciples of Master Painter Hokusai, trying to learn in his studio of art how to produce visual effects on canvas, capturing the mood of the different seasons as well as specific objects like trees, buildings, characters and animals. And while his wisdom is available to everyone, not every disciple can take away the same learning from the Master.

  • Terra Mystica

    Terra Mystica was the first game by German publisher Feuerland Spiele last year, and to say that it turned out popular is a bit of an understatement. It’s an entirely peaceful fantasy game about colonizing the world, there is no direct conflict, no destroying opposing settlements. But space is very limited and you’ll soon be standing on everyone’s feet. Even more so because the game punishes you for being far away from everyone else. So, did it deserve the rave reviews so far?

  • Northwest Passage Adventures

    The way from Europe to the western coast of the US and Canada used to be one of the hardest. You either unloaded everything and travelled by land, or you went all the way around Cape Horn, at the tip of South America. Not a fun trip. There had long been speculation that a passage exists around the north of the continent, but many set out to find it, and for a long time they returned without success. And then, when someone finally managed to go all the way by boat, it still was hard, and dangerous, and the Panama Canal opened just a few years later. But they did find the Northwest Passage. And so can you.

  • Oltre Mare

    Not every that has merchants as a theme need to be a complex trading game. On the contrary, Oltre Mare is a light game where you don’t worry about the price development of olive oil but instead need to think about the best use of your cards.

RSS Meople's Magazine

  • It is not dead what can eternal lie
  • Meople News: Journeying the Shadow Roads
  • Meople News: The State of the Situation
  • Meople News: Reality-bending Heist
  • Cartographers
  • Meople News: Dreadful Humours
  • Meople News: Who run Krakentown?
  • Essen 2020 – SPIEL.digital
  • Meople News: Lost Hops, Veiled Cabbage
  • Meople News: Study the High Laws

Older Reviews

  • Power Grid: The First Sparks

    For the 10th anniversary of the legendary Power Grid, designer Friedemann Friese came up with something special: he transported the games mechanics to the Stone Age. Gone are the days of burning coal, now you go hunt mammoths.

  • Kingdom Builder

    In this year’s Spiel des Jahres, the King asks you to construct villages for his Kingdom. But his subjects are not always guided by sanity when they write their wishlist where the villages should go. Some of them have truly special needs, and then they keep contradicting each other. It’s enough to drive a city planer insane.

  • Five Tribes

    Bruno Cathala and Days of Wonder take us to Naqala, a magical kingdom straight out of Arabian Nights if Arabian Nights had included meeples. Which it should have. Five Tribes is one of the most talked about games of the last year, and after testing it extensively we understand why.

  • Smash Up: Awesome Level 9000

    Smash Up is already an over-the-top card game, but with the expansion, it gets even better. Four new factions join the fray: Plants, Ghosts, Steampunks and the Bear Cavalry.
    But are those four worthy to fight on your side?

  • Rattle, Battle, Grab the Loot

    Ignacy Trzewiczek and Portal Games are usually known for heavy games, but with Rattle, Battle, Grab the Loot they ventured into family game territory. Here you wage sea battles by throwing a metric ton of dice into the game box and then using more or less improbable ship upgrades to fight. For family-friendliness, players don’t fight against one another but compete who can capture or sink the most non-player ships.

  • T.I.M.E. Stories

    Consumable games, games that you play a number of times and then they are over for you, are a new thing. Pioneered by Risk Legacy, the idea has spread. More games are coming with the Legacy system, but that’s not the only way to make a game “expire”. T.I.M.E. Stories tries a different approach, one that leaves the game material unchanged and changes what you know instead.

  • Souvlaki Wars

    The restaurant business is harsh and the competition is fierce. This city is not big enough for more than one souvlaki restaurant. Souvlaki Wars is more peaceful than the name sounds, but not much.

  • Sigismundus Augustus

    Long, deep and historical games are not uncommon, but they usually focus on war. Sigismundus Augustus goes a different route, it’s all about Polish Politics under the King with the game’s name. A completely different type of challenge, but just as tricky to win. But how much fun is history without bloodshed?

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