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Tag: Cyclades

Meople News: Gondola to the Universe

Meople News: Gondola to the Universe

12 August, 2016 Kai Weekly News

Fantasy Flight Games That’s another blast from the past: Fantasy Flight Games have announced a new edition of DOOM: The[…]

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Meople News: The Nether Bazaar

4 January, 2014 Kai Weekly News

Hello everyone, and welcome to 2014! I hope you had great holidays. On our part, I can say that we[…]

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Meople News: Cappuccinophobia

13 September, 2013 Kai Weekly News

Matagot The French publisher will have some new games in Essen this year: a quick abstract game, an interesting thematic[…]

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Meople News: Hades versus the CIA Puppets

26 September, 2011 Kai Weekly News

alea Ten years after its first release, Andreas Seyfarth’s Puerto Rico is still one of the most highly regarded eurogames[…]

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Meople News: Galactic Legacy

28 August, 2011 Kai Weekly News

Editions du Matagot As the friendly people at Asmodee point out themselves: Matagot likes to draw out news for an[…]

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Older Reviews

  • Elder Sign

    The city of Arkham just doesn’t get a break. When it’s not monsters in the street, it’s a Great Old One at the museum. And it’s the same people that have to mop up the mess again and play YAHTZEE AGAINST CTHULHU!
    Yeah, sounds weird, I know. But bear with me, it’s actually a lot of fun.

  • Vineta

    “Whom the gods wish to destroy, they first drive mad,” as the saying goes. Turns out, that’s not true.They just drown them and destroy their city, and in Vineta, so can you.

  • Cargotrain

    Trains, pick-up-and-deliver mechanic, set collection. All that doesn’t sound new, the mechanics have been used and even combined before, and there are more than a few train games out there. But Cargotrain takes those simple ingredients and mixes them up into something tasty and fun.

  • Elysium

    Usually, when a game tells you to create your own legend, it doesn’t mean you should kill the people participating in it. But when the game is named after the Greek underworld for heroes and demigods it was predictable that they would have to get there somehow, and the usual way is dying. But at least they will contribute to your legend and maybe help secure your place on Olympus.

  • Ticket to Ride

    Ticket to Ride (here in the German edition “Zug um Zug”) has become a classic in the few years since it was first released. It spawned many variants that play on different maps and add new mechanics.

  • Imhotep

    The problems with building pyramids don’t start with stacking big stones on top of other big stones. Sure, that’s one problem, but when you get to that point you solved a couple of other things already. Like how to get big stones when all you see around is sand. That part of the operation is the focus of Phil Walker-Harding’s Imhotep: get stones from the quarries down the Nile and to the construction sites, on ships you have to share with other architects working on the same project.

  • Höyük

    The human race has never been peaceful, competition is written into our genes. Even back in the stone age, when we just started abandoning easily movable tents for more permanent dwellings, there was competition for having the biggest house, highest up the hill. That’s what is happening in Höyük, neolithic clans competing for the finest mansions.

  • Dominion

    While Dominion inherits a lot from the TCG genre, it skips the whole “collectible” part and makes deck building part of the entertainment.

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