After a sick week last week, we’re back with a long, long list of news. Skipping a week of news[…]
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After a sick week last week, we’re back with a long, long list of news. Skipping a week of news[…]
Read moreMatagot The French publisher will have some new games in Essen this year: a quick abstract game, an interesting thematic[…]
Read moreEdge Entertainment I really, really wouldn’t like to live in Tokyo. Every other week, something arises from the ocean or[…]
Read moreThe Maya people had a very sophisticated calendar system, consisting of multiple counts with different lengths. One of these counts is the 260-day tzolk’in. It’s also the driving force in the game, everything is moved by the turning of the tzolk’in gear, and timing your actions to make the best use of that is essential.
Read morePortal Publishing Are you curious about Winter, the next 51st State expansion? Some card pictures are up on the game’s[…]
Read morePortal Publishing Don’t you all know that moment? When the rules for a game you’re excited about are first revealed?[…]
Read moreSpace is big. Big and empty. That’s what our science teachers told us. It’s also dead – and deadly – wrong. Wherever our exploration vessel shows up, nasty things are just waiting to blow us up. To get back in one piece, all players have to cooperate and deal with a tight time limit while the computer is yelling at them about everything going wrong.
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