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Tag: Dinosaur World

Meople News: Citadel of Frost Spirits

26 September, 2020 Kai Weekly News

Adreama Games Cooperative tactical board game Machina Arcana goes for the next round. The next expansion to the lovecraftion steam[…]

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Older Reviews

  • Smash Up: The Obligatory Cthulhu Set

    For a game as mired in pop culture as Smash Up, it was unavoidable that the internets favorite Old One would have an appearance at some point. But is The Obligatory Chulhu Set as great as the Old One himself, or will it cause your descent into madness?

  • Romance of the Nine Empires

    The world of Countermay is an odd place. A multiversal crossroads, people from everywhere wash up here, enigmatic aliens right next to undead Egyptians. In their thousand years of war, the Nine Empires have all but killed Countermay, starvation will be the end for everyone unless one Empire manages to be the last one standing. And that’s where you come in …

  • Sleuth

    Unusually for a detective game, in Sid Sackson’s Sleuth you won’t care at all for the whodunnit. Your real focus is the whatismissing. And if you played any other of Sackson’s games before, you will already expect that figuring out even that is going to take some brain-sweat. And you’re perfectly right with that expectation, too.

  • Valley of the Kings

    Death is when your life really starts. That, at least, was the belief of the ancient Egyptians, and they prepared for the afterlife by taking everything with them, plus the kitchen sink. If you thought the way your mother packed for a three week vacation was over the top, then you haven’t seen an Egyptian burial chamber. In Valley of the Kings, your goal is to stuff your tomb with more things than the other players, meaning that you’ll be richer than they are in the afterlife. And that’s all that counts, isn’t it?

  • Dominion

    While Dominion inherits a lot from the TCG genre, it skips the whole “collectible” part and makes deck building part of the entertainment.

  • Codinca

    Abstract games don’t have to be long and complex to be good, Codinca shows that it’s perfectly possible to make am abstract that you can teach in five minutes, play in thirty, and still have a great time the whole time.

  • The Staufer Dynasty

    A huge Empire without a permanent capital is something that is hard to imagine today. But in medieval Europe, the Staufer emperors had their itinerant court, they would travel around their empire and rule from wherever they just happened to be. That way, everywhere in the empire could have the glory of hosting the emperor, and he would get first hand knowledge of what was going on everywhere. In The Staufer Dynasty, you are a member of the court of Henry VI, working hard to get members of your family into influential offices all over the empire.

  • Quarto

    An abstract strategy game by Gigamic from 1991. The rules are explained in about 2 minutes, but that doesn’t mean the game is easy to play. Expect to put some brain juice in order to win.

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Older Reviews

  • Isle of Skye: From Chieftain to King

    I admit, I didn’t expect that one day a traditional, competitive eurogame would be in the majority for the Kennerspiel des Jahres selection. But here we are, next to Pandemic Legacy and T.I.M.E. Stories, both cooperative games with a limited number of replays in the box Isle of Skye is the only competitive game with virtually unlimited replayability. Lets have a look if it’s worthy of the nomination.

  • Istanbul

    The second nominee for this year’s Kennerspiel des Jahres, Istanbul makes you run around the bazaar district of the titular city in a desperate search for rubies. Why rubies, you ask? No idea, to be honest, but as the game progresses it turns into a frantic search for your lost assistants, anyway. Leaving your assitants behind to work, then gathering them up again and leaving them somewhere else, that’s the core of Istanbul.

  • Pamplona – Viva San Fermín!

    The Running of the Bulls in Pamplona is a world-famous festival, moreso since Hemmingway wrote about it. But its rarely used as a theme for boardgames. Pamplona – Viva San Fermín does make use of it.

  • SOS Titanic

    I imagine that sometimes the pitch for a new board game must sound a lot like the pitch for the weird blockbuster movie of a year. “It’s a Patience game, only you can play it with friends and it’s about rescuing people from the Titanic.” It probably wasn’t an easy sale, but here it is: SOS Titanic, the multiplayer solitaire game with superpowers.

  • Small World Underground

    “The world is getting smaller” is a quote that gets thrown around a lot these days. The people saying it must have missed the implications of being in a really small world. As in: a really Small World. It’s not a very peaceful place.And even escaping underground for lack of space, does not bring you peace, because Small World Underground is just as ruthless as the original.

  • Tzolk’in: The Mayan Calendar

    The Maya people had a very sophisticated calendar system, consisting of multiple counts with different lengths. One of these counts is the 260-day tzolk’in. It’s also the driving force in the game, everything is moved by the turning of the tzolk’in gear, and timing your actions to make the best use of that is essential.

  • Havana

    Havana is a card game with some extra goodies. The goal is to restore the city of Havana to its pre-revolution glory. Action cards are a valuable resource because, once discarded, they only come back when you used them all. Turn order play a big role and is not easy to manage. And worst of all, it’s tied to the actions you can take.

  • The Resistance

    We find ourselves in a not-so-far future. The whole world is controlled by a totalitarian government. Only a small resistance group is desperately trying to free the people, but their time is running out: they have already been infiltrated.

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