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Tag: Discover: Lands Unknown

Meople News: Like a Train out of Hell

19 October, 2018 Kai Weekly News

Fantasy Flight Games With the next expansion Mansions of Madness is leaving mansions behind completely and going full Planes, Trains[…]

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Meople News: Hexed Highway to the Wild Lands

28 September, 2018 Kai Weekly News

Ravensburger With the first expansion for last year’s Spiel des Jahres nominee The Quest for El Dorado the expedition into[…]

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Meople News: England to Chile in the snow

7 September, 2018 Kai Weekly News

dlp games Winters in Canada are harsh, and obviously they were harsher before their was central heating. Each player in[…]

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Older Reviews

  • Escape: The Curse of the Temple

    Year2012PublisherQueen GamesAuthorKristian Amundsen ØstbyPlayers1 – 5Age8 – 199Time10StrategyLuckInteractionComponents & DesignComplexityScore The noise is deafening as the floor under our feet collapses.[…]

  • Andromeda

    Anyone who grew up with a sibling will know the situation: there is ice cream, or cake, or something to be had, one of you had to split it and the other one would get first pick. As it turns out, that system not only works for ice cream but for exploring space ships as well, because that’s how you get your actions in Andromeda.

  • Istanbul: Mocha & Baksheesh

    Being a merchant in the bazaar of Istanbul is a demanding job, and some days you just can’t do it without some chemical stimulation. With the new expansion to Mocha & Baksheesh, you can finally have your coffee in Rüdiger Dorn’s Istanbul. But it’s not for you to drink and gain energy for additional actions, it’s another commodity for you to trade in on your quest for rubies. But does coffee really make everything better?

  • Istanbul

    The second nominee for this year’s Kennerspiel des Jahres, Istanbul makes you run around the bazaar district of the titular city in a desperate search for rubies. Why rubies, you ask? No idea, to be honest, but as the game progresses it turns into a frantic search for your lost assistants, anyway. Leaving your assitants behind to work, then gathering them up again and leaving them somewhere else, that’s the core of Istanbul.

  • Oltre Mare

    Not every that has merchants as a theme need to be a complex trading game. On the contrary, Oltre Mare is a light game where you don’t worry about the price development of olive oil but instead need to think about the best use of your cards.

  • Mord im Arosa

    Mord im Arosa is a very, very unusual mystery game. There is no deduction element at all and neither are you supposed to hide your identity. Instead, the whole game is about listening where the clue cubes land in the tower when they are dropped in.
    Unusual? Yes. Fun? Find out.

  • Keyflower

    In 1620, a ship full of brave meeples set sail to cross the ocean and build a new life in the new world. These meeples who crossed the ocean on the Keyflower built a number of settlements competing for everything, including the buildings their settlements may have. In their first year, these meeples created their new lives.

  • Machi Koro

    City building games don’t have to be big and complex, Machi Koro proves that. All you need to build your city are two dice, some cards and about half an hour of time. You couldn’t take anything away from this game and still call what is left a game. But even being that light, Machi Koro is published and popular in more countries than most games ever see.

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