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Tag: Eldritch Horror: Mountains of Madness

Meople News: Mountains of Zombies

19 December, 2014 Kai Weekly News

Fantasy Flight Games The focus of Star Wars: Armada is capital ship combat, but it’s not a Star Destroyers only[…]

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https://www.meoplesmagazine.com/2014/11/24/meople-news-artifacts-of-the-old-ones/

Meople News: Artifacts of the Old Ones

24 November, 2014 Kai Weekly News

Sorry for the late and short news post, there were things that prevented me from finishing it last week. On[…]

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Meople News: Eat Eldritch Sushi if you dare

3 October, 2014 Kai Weekly News

Spielworxx / Stonemaier Games A German edition of Stonemaier Games dystopic worker placement game Euphoria: Build a better Dystopia is[…]

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Meople News: The TV Program of Madness

22 August, 2014 Kai Weekly News

Fantasy Flight Games Very few people would consider more Star Wars games a bad thing, even less so when it’s[…]

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Older Reviews

  • Mai-Star

    Geisha are a fascinating and confusing part of Japanese culture. Women that you pay to be with for their conversational skills, or their talents in the arts, or even for their ability to play games. They are personal entertainers, but with a long history and, to us, strange customes.
    Mai-Star, a game about geisha, will probably not do a thing to make you understand them better. But it will entertain you for half an hour, and then maybe for some more.

  • T.I.M.E. Stories

    Consumable games, games that you play a number of times and then they are over for you, are a new thing. Pioneered by Risk Legacy, the idea has spread. More games are coming with the Legacy system, but that’s not the only way to make a game “expire”. T.I.M.E. Stories tries a different approach, one that leaves the game material unchanged and changes what you know instead.

  • Sapiens

    The year is god-knows-when BCE. The first people are spreading across the plains and forests looking for two things: food and shelter. Their most important tool in this dangerous voyage are Dominoes-like tiles they use to map out the surroundings. Okay, no, they didn’t really do that. You do that when playing Sapiens, map out the territory for your tribe to prosper.

  • Age of Thieves

    Age of Thieves is not a game about collecting victory points or anything mundane like that. It is about nothing less but fleeing a city under a full-fledged state of alarm – with guards roaming the streets and alleys – while casually carrying the most valuable jewels you can out of the city.

  • Love Letter

    Very few board and card games come out of Japan. It’s not because they don’t exist there, they just don’t make it to Europe or the US. Alderac Entertainment is working on changing that with their Big in Japan series, games by Japanese designers, first published in Japan and for the first time translated to English. That’s why we get to play Love Letter.

  • Dominion

    While Dominion inherits a lot from the TCG genre, it skips the whole “collectible” part and makes deck building part of the entertainment.

  • Mord im Arosa

    Mord im Arosa is a very, very unusual mystery game. There is no deduction element at all and neither are you supposed to hide your identity. Instead, the whole game is about listening where the clue cubes land in the tower when they are dropped in.
    Unusual? Yes. Fun? Find out.

  • SOS Titanic

    I imagine that sometimes the pitch for a new board game must sound a lot like the pitch for the weird blockbuster movie of a year. “It’s a Patience game, only you can play it with friends and it’s about rescuing people from the Titanic.” It probably wasn’t an easy sale, but here it is: SOS Titanic, the multiplayer solitaire game with superpowers.

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