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Tag: Epic Seven Arise

Meople News: Journeying the Shadow Roads

16 January, 2021 Kai Weekly News

ThunderGryph Games It’s not only about having workers, it’s about having workers qualified to do the job, and about helping[…]

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Older Reviews

  • Codinca

    Abstract games don’t have to be long and complex to be good, Codinca shows that it’s perfectly possible to make am abstract that you can teach in five minutes, play in thirty, and still have a great time the whole time.

  • al-Rashid

    The empire of Caliph Harun al-Rashid was one of the biggest and most advanced of its time. Exactly the place for you to make a name, and loads of money, for yourself. But be careful, being successful and having friends were not easily compatible even back in the days of Arabian Nights.

  • Sea of Clouds

    The right combination of two familiar game mechanics can create something new and fun. Sea of Clouds combines a drafting game with a press-your-luck mechanic. If you enjoy only one of those, then this game is definitely worth your time because it combines the best parts of them. And it does that while letting you loot the skies as a flying pirate, if you needed any more convincing.

  • 1984: Animal Farm

    The new world leaders after the 1984 revolution: Pandas, Eagles, Frogs, Bears and Pigs. You may or may not be surprised to learn that, other than the species, nothing has changed. The world is struggling in a five-way Cold War, permanently on the brink of thermonuclear destruction, and your goal in this game is not to save the world and bring lasting peace – except maybe by eliminating the competition. 1984: Animal Farm may be one of the games least conductive to maintaining friendship since Diplomacy.

  • Space Alert

    Space is big. Big and empty. That’s what our science teachers told us. It’s also dead – and deadly – wrong. Wherever our exploration vessel shows up, nasty things are just waiting to blow us up. To get back in one piece, all players have to cooperate and deal with a tight time limit while the computer is yelling at them about everything going wrong.

  • Big Badaboom!

    Goblins no have bombs. That no good. Goblins need bombs. You Goblins will see bombs, will look at bombs, will learn bombs? Why? Because Big Boss Necromancer Goblin say, that why. Go learn bomb, not worry if bomb explode, Big Boss bring you back, no problem.

  • Illegal

    Games let you play different roles and do things that you wouldn’t do in real life. At least I assume most people playing necromancers in a fantasy RPG, for instance, don’t mess around with the dead in real life. I’ll also assume that most people playing Christope Boelinger’s Illegal don’t really deal with drugs or weapons. That’s the role you take in this adults only party game: that of a distasteful criminal trading his illegal goods for other goods.

  • Bora Bora

    Bora Bora, a peaceful place in the pacific ocean. Here men are handsome and elaborately tattooed, women are beautiful and do nothing but collect seashells on the beach and the gods can be swayed to help you with a simple fruit basket. At least, all that is the case in the newest game by Stefan Feld, a game of many difficult decision, evil dice, handsome men with tattoos and … you know the rest. A very intricate game where everything is somehow connected. Bora Bora.

RSS Meople's Magazine

  • It is not dead what can eternal lie
  • Meople News: Journeying the Shadow Roads
  • Meople News: The State of the Situation
  • Meople News: Reality-bending Heist
  • Cartographers
  • Meople News: Dreadful Humours
  • Meople News: Who run Krakentown?
  • Essen 2020 – SPIEL.digital
  • Meople News: Lost Hops, Veiled Cabbage
  • Meople News: Study the High Laws

Older Reviews

  • Pandemic

    Once again, the world is in dire need of saving. But this time it is not dragons, space aliens or even the other players around the table that it needs saving from. It’s diseases – plural.

  • Sushi Go!

    Contrary to most places you go to eat now, modern sushi was originally a type of fast food if Wikipedia is to be believed. It’s thus very fitting that Sushi Go! is a fast food type of game: you play it quickly, with no preparation needed, and then you go back for a second helping. Unlike fast food, however, you don’t have to feel guilty after Sushi Go!, it makes you neither fat nor sick, only entertained.

  • Prêt-à-Porter

    The world of fashion is not a usual setting for boardgames, but Prêt-à-Porter nails it on the first try. It was nominated for Polish Game of the Year this year, and this year the whole world can enjoy the English edition.

  • Dominant Species

    Dominant Species is on the upper end of long and heavy games for us – not something you unpack at the end of the gaming night, just before people go home. There is a lot of depth and a lot of detail to explore here.

  • The Dwarf King

    Dwarves, Goblins and Knights are all united in a trick-taking card game that sounds easy and simple, there’s not even a trump colour. But The Dwarf King has changing scoring rules, wacky special cards and the best illustrations I’ve seen in a card game recently.

  • Friday

    For years, the man Friday has lived alone on his island. But when Robinson was washed up on the beach, Friday’s peace was disturbed by this clumsy foreigner. He set out to train him to be able to get off the island again. In training Robinson, Friday was still alone. As are you in this game.

  • Andromeda

    Anyone who grew up with a sibling will know the situation: there is ice cream, or cake, or something to be had, one of you had to split it and the other one would get first pick. As it turns out, that system not only works for ice cream but for exploring space ships as well, because that’s how you get your actions in Andromeda.

  • 7 Wonders

    Despite what the title implies, 7 Wonders is not a civilisation building game but a very strategic card game that only reveals it’s depth after a few plays, and then some. Enough to win awards left, right and centre. And the best part? You can play in 30 minutes!

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