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Tag: Fallout

Meople News: Like a Train out of Hell

19 October, 2018 Kai Weekly News

Fantasy Flight Games With the next expansion Mansions of Madness is leaving mansions behind completely and going full Planes, Trains[…]

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Meople News: Fear not the Night Eternal

12 October, 2018 Kai Weekly News

Fantasy Flight Games The Arkham Horror Third Edition previews so far had me on the fence. It sounded like a[…]

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Meople News: Blue Captain Cthulhu

13 July, 2018 Kai Weekly News

Alderac We’ve heard how Thunderstone Quest – Back to the Dungeon will have a cooperative mode where the players defend[…]

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Meople News: Planetary Legacy

2 December, 2017 Kai Weekly News

Avalon Hill We’ve had the discussion what other games might make awesome Legacy games more than once here in the[…]

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Meople News: The Dutch Detective

18 November, 2017 Kai Weekly News

Fantasy Flight Games After last week’s preview at the high level workings of Civilization: A New Dawn and its focus[…]

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Meople News: The Enchanting Penguin’s Galaxy

11 August, 2017 Kai Weekly News

Z-Man Games / Hans im Glück I would really like to learn what all those cards from Majesty: For The[…]

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Older Reviews

  • Burger Up

    Warning! Do not read this review while hungry. You’re about to read a many words about burgers, which will make you hungry to play Burger Up, but also to go out and eat at that grass-fed beef only burger place across town.

  • Space Alert

    Space is big. Big and empty. That’s what our science teachers told us. It’s also dead – and deadly – wrong. Wherever our exploration vessel shows up, nasty things are just waiting to blow us up. To get back in one piece, all players have to cooperate and deal with a tight time limit while the computer is yelling at them about everything going wrong.

  • Kilt Castle

    From haggis to caber toss, Scotland is full of traditions that seem odd to an outsider. But the oddest tradition has recently been discovered by Günter Burkhardt: when the Scots build a castle for their clan, it’s not a collaborative effort like you would expect. Every builder wants floors in his or her own color to top of all the tower. The resulting castle is neither very hospitable to live in nor does it have great defensive value, but it is a home for your clan, and someone made a lot of money building it.

  • Milestones

    The Plains of Triangles. Undiscovered land. With nothing but a cart full of milestones and a group of builders we set out to bring civilization to the uninhabitet land. We’re not really going anywhere, but we put the infrastructure in place for the people that come after us, that will settle the Plains of Triangles and will go somewhere.

  • Eight-Minute Empire

    Even the most insane, megalomanic despot will usually plan for a few months of war to conquer the whole world. Eight minutes is optimistic, to say the least. But that’s exactly what you’re going to do in Eight-Minute Empire: carve your name into the world, in mile high letter, in eight to twenty minutes. That’s shorter than your court-appointed painter will take to paint your regal countenance.

  • Concordia

    The Roman Empire has always been a popular setting for games, so Concordia is not innovative in that respect. But it is a game by Mac Gerdts, so you know it will not be a run-of-the-mill, nothing-new-to-see-here game. Gerdts’s games are special. But even by the high standards he set with Antike, among others, he has outdone himself with Concordia.

  • Oltre Mare

    Not every that has merchants as a theme need to be a complex trading game. On the contrary, Oltre Mare is a light game where you don’t worry about the price development of olive oil but instead need to think about the best use of your cards.

  • Smash Up: Awesome Level 9000

    Smash Up is already an over-the-top card game, but with the expansion, it gets even better. Four new factions join the fray: Plants, Ghosts, Steampunks and the Bear Cavalry.
    But are those four worthy to fight on your side?

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