Fireside Games What has the world come to when even a game where you play a giant monster and want[…]
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Fireside Games What has the world come to when even a game where you play a giant monster and want[…]
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Indie Boards & Cards / Aporta Games For their new Kickstarter Indie Boards & Cards have teamed up with Aporta[…]
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I’ve been a long-time sufferer from collectible card games, buying way too many booster packs to find that one card I really wanted. I’m out of that now, but I’ve been reluctant to get into Fantasy Flight’s Living Card Games because of it. They are much nicer than CCGs, of course. There are no booster packs that always have the same worthless cards. But their business model is still to keep you buying cards to remain competitive every time a new expansion comes out. But that’s not a concern with Arkham Horror: The Card Game. It’s a cooperative game, so no one has to buy cards just to be able to compete. You just buy an expansion when you want more story to experience.
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Project Raygun / Mondo Some things are just meant to be together, and I’m surprised it took this long for[…]
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Daily Magic Games Pharaoh is dead and without heirs, giving you a chance to succeed him. The way to get[…]
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Roxley Games Martin Wallace’s Brass is one of the best economic boardgames ever created, a deeply strategic game to build[…]
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Horrible Games Last week Horrible Games promised more previews for Alone, this week they make good on that promise with[…]
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Fantasy Flight Games There was always one thing about Eldritch Horror (and its older brother Arkham Horror) that bothered me:[…]
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Alderac Here’s a look at Thunderstone Quest, the third generation of Alderac’s fantasy deck-building game Thunderstone. It seems that everything[…]
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Portal Games It’s been a long time coming: First Martians was first announced in 2015, now the pre-orders are finally[…]
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