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Tag: Farside Games

Meople News: Journeying the Shadow Roads

16 January, 2021 Kai Weekly News

ThunderGryph Games It’s not only about having workers, it’s about having workers qualified to do the job, and about helping[…]

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Older Reviews

  • Thunderstone Advance: Numenera

    Fantasy, in board games, often means “inspired by Dungeons & Dragons”. Until now, that was true for Thunderstone as well. But the Numenera RPG, and the Thunderstone box based on it, offers a very, very different brand of fantasy. You’d be happy to find something as simple as a dragon here.

  • Robinson Crusoe: Adventure on the Cursed Island

    Beign shipwrecked is bad. Being shipwrecked on a deserted island is worse. Being shipwrecked on the Cursed Island? That sounds like trouble. Enough trouble, actually, that we should all work together. And here we are in Robinson Crusoe: Adventure on the Cursed Island, a cooperative adventure game.

  • Kilt Castle

    From haggis to caber toss, Scotland is full of traditions that seem odd to an outsider. But the oddest tradition has recently been discovered by Günter Burkhardt: when the Scots build a castle for their clan, it’s not a collaborative effort like you would expect. Every builder wants floors in his or her own color to top of all the tower. The resulting castle is neither very hospitable to live in nor does it have great defensive value, but it is a home for your clan, and someone made a lot of money building it.

  • Fields of Arle

    Fields of Arle is Uwe Rosenberg’s love letter to the home of his ancestors, East Frisia and especially the village of Arle. It’s a worker placement game that is unusual in not allowing more than two players, but is equally unusual in the number of options you have and factors to consider. It’s a big game, a long game, and a game that brings many aspects of medieval Frisia to life.

  • Penny Arcade: Gamers vs. Evil

    Penny Arcade is a name that you simply can’t get around when looking into computer games on the Internet. It’s one of the most famous webcomics ever. After computer games, conventions and god knows what else, they are also breaking into board and card games. Or are they just selling their name to make their fanbase buy a bad game?

  • Small Star Empires

    The final frontier… Space. The last remaining adventure, vast and (mostly) unexplored. We could go on about rogues, treks and storm troopers, towels, the Force and Lord Helmet – but today we would rather focus on a less mainstream but without a doubt worthy item: Milan Tasevski’s short and easy-to-learn, but still very replay-worthy Small Star Empires.

  • Pocket Madness

    Many of us gamers have spent countless hours of our lives fighting the Great Old Ones. But do we even know why? Have we done the research on that one? Maybe under the reign of Cthulhu, Azathoth and their like there would be free cotton candy for everyone. You now have the chance to do that research. But be careful, the knowledge of the Old Ones quickly leads to insanity – as you will find out when playing Bruno Cathala and Ludovic Maublanc’s Pocket Madness.

  • Oceanos

    Jacques Cousteau awakened the fascination for the submarine world in many of us. His film productions present the wonders hidden under the surface of the ocean, and yet they awaken curiosity for more. I think Monsieur Cousteau would approve of the way fellow Frenchman Antoine Bauza presents the underwater world in his game Oceanos: not as a place for warfare, like many games have done before, but as the object of curious discovery.

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