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Tag: Game Salute

Meople News: Magic Whispers

22 June, 2018 Kai Weekly News

Starling Games Indirect control is a rarely used mechanism in strategy games. Usually, players have direct control over one faction[…]

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Meople News: The Archmage’s Alien Spies

9 June, 2017 Kai Weekly News

Wizards of the Coast / Avalon Hill We had no idea this was coming when we did the Nostalgia post[…]

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Meople News: Divine Void

Meople News: Divine Void

5 March, 2017 Kai Weekly News

Dr. Finn’s Games If you’re looking for a quick and ruthless filler game, then Dr. Finn’s Kickstarter Cosmic Run: Rapid[…]

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Meople News: In the Orchestral Cave

Meople News: In the Orchestral Cave

17 February, 2017 Kai News

Lookout Games Dwarfs love the number two. At least that’s what Lookout Games tell us, and they wouldn’t lie to[…]

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Meople News: The Destiny of the House of Kepler

17 June, 2016 Kai Weekly News

Alderac Why don’t we kick off this weeks news with another preview of Alderac’s Guildhall: Fantasy? The latest card we[…]

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Meople News: Vampire Cuisine of Skye

17 April, 2015 Kai Weekly News

InMotion Food is an underrepresented subject in boardgames. There are a few good food games, but for some reason trains[…]

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Meople News: 504 Ambitious Phoenixes

Meople News: 504 Ambitious Phoenixes

11 April, 2015 Kai Weekly News

Rio Grande Games Without much information about its contents, we learned last week that Rio Grande Games will release an[…]

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Meople News: The Tuscany-Haitabu-Canal

14 March, 2014 Kai Weekly News

MESAboardgames / Stronghold Games Celebrating the 100th anniversary of the Panama Canal opening, MESAboardgames and Stronghold Games will publish Panamax,[…]

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Meople News: Theseus and the Cave of Dreaming Horrors

4 October, 2013 Kai Weekly News

Plaid Hat Games Have you run out of adventures for Mice & Mystic? Are you dying to have more rodent[…]

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Meople News: A Comic Book Legacy (photo by Adrian Zwegers, CC-BY)

Meople News: A Comic Book Legacy

27 September, 2013 Kai Weekly News

After a sick week last week, we’re back with a long, long list of news. Skipping a week of news[…]

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Older Reviews

  • The Great Zimbabwe

    It’s not easy becoming king. Especially not when all the craftsmen work for other tribes, without them your monuments don’t grow and even your gods make it harder for you to win. You’ll have to do a lot of thinking to rule over The Great Zimbabwe.

  • Coerceo

    Abstract strategy games for two players. There are many of them already, you could think that all the good ideas have been done. And then a game like Coerceo comes along, completely redefines how you use the board in a classic black-vs-white abstract game and is all fresh and exciting. You should never consider a genre complete, there are always great ideas still to be dicovered.

  • The Gnomes of Zavandor

    Zavandor, the land of gem mining. After Mines of Zavandor, Gnomes of Zavandor is the second mining-themed set title in the fantasy world. Unlike its predecessor, Gnomes of Zavandor has a strictly economical engineat its core.

  • Forbidden Island

    Thousands of years ago, the Archaean empire was at the height of its power. They created four artefacts that could control the very elements. But power, as everyone learns sooner or later, is no guarantee for survival. And so it is, a long time later, a small group of modern-day adventurers that set out to retrieve the legendary treasures from the Forbidden Island.

  • Dixit 2

    Sometimes, game expansion are best when they change nothing at all. If it ain’t broken, don’t fix it, as they say.
    Is this nugget of wisdom true for Dixit 2?

  • Palazzo

    Palazzo is a fun, quick auctioning game with a slightly mathy scoring system. It has a theme – or so I’m told – something about building houses in Florence, but it doesn’t really matter much.

  • Euphoria: Build a Better Dystopia

    “Build a Better Dystopia” is not a phrase you hear every day. Better for who, you will probably ask. Better for you, that’s who! Because who else matters? When you talk about creating a better Dystopia, that means better for you, and that means that you’re in charge of the whole thing. Can you get there?

  • Elder Sign

    The city of Arkham just doesn’t get a break. When it’s not monsters in the street, it’s a Great Old One at the museum. And it’s the same people that have to mop up the mess again and play YAHTZEE AGAINST CTHULHU!
    Yeah, sounds weird, I know. But bear with me, it’s actually a lot of fun.

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