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Tag: HUCH!

Meople News: Fairy Airships to Prague

12 June, 2020 Kai Weekly News

Portal Games Due to the ongoing – and probably for a while still – COVID-19 situation, Portal Games have announced[…]

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Rwenzori Mountains

Meople News: Provosts, Trains, and Caravans

10 January, 2020 Kai Weekly News

Huch! With Daddy Winchester by Sylvain Aublin Huch! will release a quick bluff and auction game this spring. The titular[…]

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Meople News: Dogs on the Coral Wall

20 December, 2019 Kai Weekly News

Grail Games Reiner Knizia’s Medici is spawning a new offshot: Medici: The Dice Game. It’s still all about loading goods[…]

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Meople News: Delirium Drinks

26 July, 2019 Kai Weekly News

The Spiel des Jahres winners have been announced. Spiel des Jahres is the cooperative word game Just One by Ludovic[…]

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Meople News: Pining for the Fjords

17 August, 2018 Kai Weekly News

Fantasy Flight Games Someone over at Fantasy Flight Games must have bought a machine that can package games with a[…]

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Belize Barrier Reef Reserve System

Meople News: Welsh Adventurers’ Forum

6 July, 2018 Kai Weekly News

Alderac Hey, you know two more things coming to Thunderstone Quest with the Back to the Dungeon expansion? Swarm Monsters[…]

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Meople News: The Enchanting Penguin’s Galaxy

11 August, 2017 Kai Weekly News

Z-Man Games / Hans im Glück I would really like to learn what all those cards from Majesty: For The[…]

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Older Reviews

  • Amerigo

    Year2013PublisherQueen GamesAuthorStefan FeldPlayers2 – 4Age10 – 199Time90StrategyLuckInteractionComponents & DesignComplexityScoreStefan Feld is fighting the good fight again: he’s out to tame luck[…]

  • Asara

    Asara, the city of spires. The Caliph has called 4 famous architects to give the city more spires, higher spires, more colourful spires. In only four years, we are to fill the city with soaring towers, but funds and workers are limited.

  • 2019: The Arctic

    In 2019, the Arctic is one of the few remaining areas on Earth with natural resources. Naturally, everyone with a claim on those, however slight it may be, want them. And so the fight for the Arctic begins. But only at first glance is it a conflict between nations – cooperations are the driving power.

  • Trains

    Deck-building was a big game genre the last few years. But pure deck-building is exhausted, every major publisher has a couple of deck.-building games already. But deck-building as a mechanic still has a lot to offer, and incorporating it into a larger game offers many options yet to explore. Trains is one such game that takes deck-building and builds a wider game around it. So build your decks to build your tracks and lay rails across Japan.

  • Pandemic: On The Brink

    Is fighting the same old diseases getting boring? Saving mankind is just another job for you, and you’re looking for a new challenge? Better get your doctor’s bag ready and your syringe disinfected, because humanity is on the brink of destruction, threatened by virulent diseases, mutation and terrorism.

  • Black Hat

    There have been many different ideas to spice up trick-taking games over the years. Black Hat’s way to do that is to add a game board where you move your pawns when you take a trick. A lot then depends on proper timing, you want to take a trick when moving on the board is the most beneficial for you.

  • Kilt Castle

    From haggis to caber toss, Scotland is full of traditions that seem odd to an outsider. But the oddest tradition has recently been discovered by Günter Burkhardt: when the Scots build a castle for their clan, it’s not a collaborative effort like you would expect. Every builder wants floors in his or her own color to top of all the tower. The resulting castle is neither very hospitable to live in nor does it have great defensive value, but it is a home for your clan, and someone made a lot of money building it.

  • Tokaido – Collectors’ Edition

    Usually, when a game is about traveling a road, you win by arriving first at the destination. Of course racing is fun, but it’s not the only way to travel. Sometimes, going slowly and enjoying the trip is what you should be doing. Antoine Bauza’s Tokaido rewards that type of travel, here the winner is the player who had the richest experience along the way. That makes Tokaido very different from a racing game, and in the best way, too.

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