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Tag: Jerry Hawthorne

Meople News: Inheriting a Hostage

3 May, 2019 Kai Weekly News

Boardcubator In less than two weeks, on May 6th, you can join the space race. Not the new, commercial one.[…]

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Meople News: Fear the Clanking

18 August, 2017 Kai Weekly News

Fantasy Flight Games Honor counts for a lot in the world of Legend of the Five Rings, but not everyone[…]

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Older Reviews

  • Dominion

    While Dominion inherits a lot from the TCG genre, it skips the whole “collectible” part and makes deck building part of the entertainment.

  • Pocket Madness

    Many of us gamers have spent countless hours of our lives fighting the Great Old Ones. But do we even know why? Have we done the research on that one? Maybe under the reign of Cthulhu, Azathoth and their like there would be free cotton candy for everyone. You now have the chance to do that research. But be careful, the knowledge of the Old Ones quickly leads to insanity – as you will find out when playing Bruno Cathala and Ludovic Maublanc’s Pocket Madness.

  • Hanabi

    A very unique card game in more than one way. You’re not only holding your cards the wrong way around, you’ll also be thinking about how you communicate in completely new ways. That’s not bad for a game that only takes 25 cards in the right order to win.

  • Blueprints

    “Light dice game” usually implies lots of rolling and very little influence over who wins the game in the end, it’s just whoever rolls better. Not so in Blueprints. There are many dice, sure enough, but you don’t roll them all that much and if you win or not depends less on how you roll them and more on how you use them.

  • Pamplona – Viva San Fermín!

    The Running of the Bulls in Pamplona is a world-famous festival, moreso since Hemmingway wrote about it. But its rarely used as a theme for boardgames. Pamplona – Viva San Fermín does make use of it.

  • Terra Mystica

    Terra Mystica was the first game by German publisher Feuerland Spiele last year, and to say that it turned out popular is a bit of an understatement. It’s an entirely peaceful fantasy game about colonizing the world, there is no direct conflict, no destroying opposing settlements. But space is very limited and you’ll soon be standing on everyone’s feet. Even more so because the game punishes you for being far away from everyone else. So, did it deserve the rave reviews so far?

  • Euphoria: Build a Better Dystopia

    “Build a Better Dystopia” is not a phrase you hear every day. Better for who, you will probably ask. Better for you, that’s who! Because who else matters? When you talk about creating a better Dystopia, that means better for you, and that means that you’re in charge of the whole thing. Can you get there?

  • Alchemists

    Combining boardgames with mobile apps into a game that people actually want to play is the current Philosophers’ Stone and Holy Grail rolled into one for game designers and publishers. The Philosophers’ Grail, maybe. Previous attempts have had lukewarm success at best. But Alchemists is the first in a new wave of games with companion app, and it might just have found the magic formula how do it right.

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