Update: Clans of Caledonia

It’s been almost a year since we reviewed Juma al-JouJou’s Clans of Caledonia. Our review back then was based on the Tabletopia version of the game because the Kickstarter for the physical edition had just started. We’ve spent some time playing the paper-and-wood edition since then and it seems like a good time for an update.

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Clans of Caledonia

Clans of Caledonia

Here’s another first for us: we’re doing a review of a game that doesn’t exist yet. At least, not really. Clans of Caledonia only just started it’s run on Kickstarter, but thanks to Tabletopia we already had the chance to test it extensively.

Clans of Caledonia is the new game by Juma Al-JouJou and Karma Games, previously presented here with Green Deal. Clans of Caledonia is a very different game from that one. Both are heavier games with a strong economic component, but that’s where it ends. Instead of a tidy, modern office Clans of Caledonia sets you down smack in the middle of the Scottish highlands some time in the 19th century. No, it’s not Outlander – The Boardgame.

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Green Deal

Green Deal

In 2050, running a global enterprise isn’t an easy job. Profit is still the top priority, of course, but because of government regulation and consumer behavior, you can no longer ignore sustainability issues. You either take care of the environment, of your employees and of society as a whole, or all the profits in the world won’t save your company. Balance between those concerns is not always easy, but if you run your company well it’s possible.

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