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Tag: Kolossal Games

Meople News: Highland Foxes

14 August, 2020 Kai Weekly News

Kolossal Games Kolossal Games’ sandbox western adventure Western Legends will soon enter its final chapter. The second expansion Blood Money[…]

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Meople News: Bomb Squad Cthulhu

15 March, 2020 Kai Weekly News

Iello Even when a Japanese game has English rules included it often remains very difficult to find in Europe and[…]

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Rwenzori Mountains

Meople News: Provosts, Trains, and Caravans

10 January, 2020 Kai Weekly News

Huch! With Daddy Winchester by Sylvain Aublin Huch! will release a quick bluff and auction game this spring. The titular[…]

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Meople News: The Lying Tiles of Yedo

13 September, 2019 Kai Weekly News

Game Brewer Andreas Steding’s Gùgong was a fresh breeze in the worker placement genre last year, all through the magic[…]

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Meople News: The Art of Abomination

5 April, 2019 Kai Weekly News

Blacksea Interactive Blacksea Interactive’s Imnia is now on Kickstarter. Imnia is a medieval strategy game where each player builds up[…]

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Meople News: Hexed Highway to the Wild Lands

28 September, 2018 Kai Weekly News

Ravensburger With the first expansion for last year’s Spiel des Jahres nominee The Quest for El Dorado the expedition into[…]

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Meople News: Bird City Chronicles

4 May, 2018 Kai Weekly News

Plaid Hat Games The sequel to Plaid Hat Games’s stealth game Specter Ops was announced last September. Since then nothing[…]

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Meople News: Pillaging Ganymede

30 March, 2018 Kai Weekly News

Kickstarter To imprison the minotaurus King Minos bade the architect Daedalus construct a maze. Every year, a murder of virgins[…]

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Meople News: Spirit of the Heist

24 February, 2018 Kai Weekly News

Final Frontier Games I’ll admit that I’m easy to please about halfway: Just have enough meeples in your game. The[…]

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Older Reviews

  • Terra Mystica

    Terra Mystica was the first game by German publisher Feuerland Spiele last year, and to say that it turned out popular is a bit of an understatement. It’s an entirely peaceful fantasy game about colonizing the world, there is no direct conflict, no destroying opposing settlements. But space is very limited and you’ll soon be standing on everyone’s feet. Even more so because the game punishes you for being far away from everyone else. So, did it deserve the rave reviews so far?

  • Undercover

    The life of a secret agent is tough. We know from James Bond’s biographical movies about the large number of people who to kill you while megalomaniac villains try to either kill everyone, enslave everyone or just take everyone’s money. But those movies gloss over the hardest part of the job: keeping track of who is who, and who they are working for. You think it’s easy, working with a bunch of double agents who all look the same because they wear stupid hats and trench coats and only meet in dark corners, anyway? Well, think again after you accidentally pass that briefcase to the wrong guy. He looked just like the right guy, but when he said “Thank you” you realized he was talking with the wrong stereotypical villain accent. But no more! With Undercover Doris and Daniel Danzer will help you understand just how hard the secret agent life is on your memory.

  • Bora Bora

    Bora Bora, a peaceful place in the pacific ocean. Here men are handsome and elaborately tattooed, women are beautiful and do nothing but collect seashells on the beach and the gods can be swayed to help you with a simple fruit basket. At least, all that is the case in the newest game by Stefan Feld, a game of many difficult decision, evil dice, handsome men with tattoos and … you know the rest. A very intricate game where everything is somehow connected. Bora Bora.

  • Kilt Castle

    From haggis to caber toss, Scotland is full of traditions that seem odd to an outsider. But the oddest tradition has recently been discovered by Günter Burkhardt: when the Scots build a castle for their clan, it’s not a collaborative effort like you would expect. Every builder wants floors in his or her own color to top of all the tower. The resulting castle is neither very hospitable to live in nor does it have great defensive value, but it is a home for your clan, and someone made a lot of money building it.

  • Dominant Species

    Dominant Species is on the upper end of long and heavy games for us – not something you unpack at the end of the gaming night, just before people go home. There is a lot of depth and a lot of detail to explore here.

  • Kalua

    It’s not easy being a god. Unless you already established monotheism, then it’s all easy sailing. But to get there, some hard work will be necessary. Summoning tornados and tsunamis, ensuring a good harvest for your people and fighting the eternal danger of atheism, it’s all in a days work for a god.

  • Cargotrain

    Trains, pick-up-and-deliver mechanic, set collection. All that doesn’t sound new, the mechanics have been used and even combined before, and there are more than a few train games out there. But Cargotrain takes those simple ingredients and mixes them up into something tasty and fun.

  • Wizard

    I doesn’t actually take a lot of rules to create a great game. A very small set of simple rules plus one minimal twist is all it takes. A minimal twist like requiring you to predict the future. Welcome to Wizard.

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