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Tag: Lost Temple

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Meople News: The Singapore Panic Roll

23 July, 2011 Kai Weekly News

With this weeks news, us meeple people will disappear on a very short summer vacation to Scotland, including a tour[…]

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Older Reviews

  • Québec

    Québec is not only a city in Canada any more, it is now also a game about that city. But where games with city names are often variants of other games with some new pictures, Québec introduces new mechanics and really invents a new game, not just renames it.

  • Trickerion: Legends of Illusion

    There are many boardgames about wizards throwing fireballs at things, but very few about the other kind of magic, the kind where skilled performers go on stage and make their audience think that magic might be real. One of those few games is Trickerion, an intensely strategic worker placement game with many details to keep track of and very limited …. well, everything. Between limited resources, limited time and limited space, every decision is tough. Just the way we like it.

  • Thunderstone: Starter Set

    How often has this happened to you? You are peacefully tending to your farm, and suddenly a hole in the ground opens up and monsters come streaming out. Next you know, a bunch of heroes are charging you a ridiculous fee to take care of the problem and then make off with the monsters’ treasures as well. Being a Villager in Thunderstone is little fun. But you, you’re one of those heroes.

  • Bohemian Villages

    Ah, Bohemia, land of the dice, where the fate of whole families hinges on a few rolls of the metaphorical bones. The locals didn’t mention anything about that when we passed through on our vacation, but it’s probably one of those things you don’t discuss with outsiders. Being a village boy myself, I can relate to that. When someone passed through our village, we also didn’t tell him who’s life had been ruined by the dice. But in Bohemia, or at least in Reiner Stockhausen’s Bohemian Villages, the dice have a much more direct influence on the not-quite-meeple-people’s lives. The dice decide what career they can take and sometimes to which village they have to move.

  • Pamplona – Viva San Fermín!

    The Running of the Bulls in Pamplona is a world-famous festival, moreso since Hemmingway wrote about it. But its rarely used as a theme for boardgames. Pamplona – Viva San Fermín does make use of it.

  • Splendor

    Collecting gems to buy cards that are worth gems, making it easier to buy more cards. When thus summarized, Spiel des Jahres nominee Splendor doesn’t sound like much. But once you start playing, you will realize that games don’t have to sound complicated to draw you in, make you play again and again, try new approaches to outsmart your opponents. Because playing Splendor is not a difficult, but getting what you want with your opponents interfering is.

  • Junkyard Races

    Many here will recall playing one of the many incarnations of Mario Kart on their Nintendo console. Playing with a few people around the same TV was great fun, but had one big downside: it was not a board game. Now, finally, the same kind of fun can be had around the table, with up to 8 people in Junkyard Races. And oh boy is it fun.

  • Cheaty Mages

    You can trust mages to cheat. Always. Every single time. After all, what would you do with the POWER OF THE COSMOS™ at your fingertips. But using it to win Monster Rumble bets? That is pretty low. Is there nohing so low those mages won’t consider it? As it turns out: nope.

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