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Tag: Majesty: For the Realm

Meople News: Fear the Clanking

18 August, 2017 Kai Weekly News

Fantasy Flight Games Honor counts for a lot in the world of Legend of the Five Rings, but not everyone[…]

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Meople News: The Enchanting Penguin’s Galaxy

11 August, 2017 Kai Weekly News

Z-Man Games / Hans im Glück I would really like to learn what all those cards from Majesty: For The[…]

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Meople News: They call him The Wanderer

5 August, 2017 Kai Weekly News

Alderac Running a kingdom, especially one of the Cutthroat Kingdoms, doesn’t come cheap. The Jeweler in the latest preview on[…]

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Meople News: Great Old Cherry Trees

Meople News: Great Old Cherry Trees

29 July, 2017 Kai Weekly News

Matagot Captain Sonar is a pretty brilliant brilliant. Two teams, each the crew of a submarine, go head to head[…]

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Older Reviews

  • Onitama

    There once was an onmyo master, a teller of fortune and summoner of spirits. This onmyo master had two children, both thinking only they deserve to inherit his title. And so the two children fight, with the spirits they summon, over who is the greater summoner and thus deserving of the title. That’s the short story behind the Onitama, an abstract game that barely takes longer than telling its story.

  • Haggis

    Haggis the card game has about as much to do with the Scottish national dish as Tichu the Chinese card game has with China. Haggis the card game does have a whole lot to do with Tichu the card game, but with enough differences to make it an interesting game although you might know Tichu already.

  • The Prodigals Club

    Being rich, influential and groomed for political office, that must be such an incredibly boring life. Why is it that the lower classes get all the fun? Well, you’re not going to let them have it without you, and if you have to get rid of your wealth and your good reputation to join them, then so be it. That’s why you and some equally rich and dimwitted friends started the Prodigals Club, a contest of who can most effectively ruin their future.

  • Trickerion: Legends of Illusion

    There are many boardgames about wizards throwing fireballs at things, but very few about the other kind of magic, the kind where skilled performers go on stage and make their audience think that magic might be real. One of those few games is Trickerion, an intensely strategic worker placement game with many details to keep track of and very limited …. well, everything. Between limited resources, limited time and limited space, every decision is tough. Just the way we like it.

  • Junkyard Races

    Many here will recall playing one of the many incarnations of Mario Kart on their Nintendo console. Playing with a few people around the same TV was great fun, but had one big downside: it was not a board game. Now, finally, the same kind of fun can be had around the table, with up to 8 people in Junkyard Races. And oh boy is it fun.

  • Strike Dice

    Strike Dice is a game that promises epic conflict and adventure. After all, there are monsters on the box and the game board shows the conflict of Good vs. Evil. Also of Sight vs. Hearing, a conflict that recieves too little attention these days.

  • Mondo

    Far off from the typical board game, Mondo works on a time limit, players play simultaneously and yet it comes along as not only a kid game but also a game for experienced players.

  • Eldritch Horror

    The stars have aligned again to allow the Great Old Ones, beings of such immense power that we are like insects to them, to stir in their slumber. Their cultists, madmen who would do anything for power, may be able to awaken them. Only a few people, those who stumbled upon their conspiracy by accident, may still be able to stop them. With no help from the rest of the world, for who would believe their tales, they must try to prevent the end of the world.

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