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Tag: Manitoba

Meople News: England to Chile in the snow

7 September, 2018 Kai Weekly News

dlp games Winters in Canada are harsh, and obviously they were harsher before their was central heating. Each player in[…]

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Older Reviews

  • Docker

    Small and quick games – we don’t write about them much just because they are small and quick. But we all play them. Between other games. Before dinner. Sitting in a pub waiting for people to show up. And then, sometimes, we do write about them.

  • Onitama

    There once was an onmyo master, a teller of fortune and summoner of spirits. This onmyo master had two children, both thinking only they deserve to inherit his title. And so the two children fight, with the spirits they summon, over who is the greater summoner and thus deserving of the title. That’s the short story behind the Onitama, an abstract game that barely takes longer than telling its story.

  • Colt Express

    A train robbery can really ruin your day if you’re one of the passengers. Six bandits trying to rob your train at the same time, but working against each other? With a Marshal thrown in ot fend them off? That’s actually pretty hilarious to watch. And on the gorgeous 3D train of Colt Express, it’s even more fun. All of the chaos, in three dimensions.

  • Machi Koro

    City building games don’t have to be big and complex, Machi Koro proves that. All you need to build your city are two dice, some cards and about half an hour of time. You couldn’t take anything away from this game and still call what is left a game. But even being that light, Machi Koro is published and popular in more countries than most games ever see.

  • Sanssouci

    Sanssouci, a palace in Potsdam near Berlin, Germany. It’s famous for it’s beautiful gardens, and those gardens are what Michael Kiesling wants you to recreate in the game named Sanssouci. But it’s not about their beauty, their symmetry or even their completion. All you care for is: how far down the garden paths can someone walk?

  • Dominion

    While Dominion inherits a lot from the TCG genre, it skips the whole “collectible” part and makes deck building part of the entertainment.

  • Sapiens

    The year is god-knows-when BCE. The first people are spreading across the plains and forests looking for two things: food and shelter. Their most important tool in this dangerous voyage are Dominoes-like tiles they use to map out the surroundings. Okay, no, they didn’t really do that. You do that when playing Sapiens, map out the territory for your tribe to prosper.

  • Onirim

    Every night when you go to sleep, your mind gets lost in the Dream Labyrinth. It will wander there for a while and then get back to you in time to wake up. Unless, of course, you are one of the Dreamwalker, for them it’s a fight to return every night, having to find the eight oneiric doors first, chased by nightmares. And they are all alone – or sometimes with one more companion – with the risk of never waking up.

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