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Tag: Mansions of Madness – Sanctum of Twilight

Meople News: Divine Crime

2 March, 2018 Kai Weekly News

Alderac Commanding a spaceship is a job for simple captains. That’s below you. You command a whole fleet of them[…]

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Meople News: Happy Holidays, everyone!

23 December, 2017 Kai Weekly News

That’s it, folks! Another year has flown by. Whichever holidays you celebrate at this time of the year, I hope[…]

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Older Reviews

  • Ghost Stories

    Do you like the Chinese Ghost Story movies? How about cooperative games? Now roll this to things into one, how does that sound? Ghost Stories is exactly that: you defend a small village from the forces of Wu-Feng who is about to rise from the dead.

  • Sea of Clouds

    The right combination of two familiar game mechanics can create something new and fun. Sea of Clouds combines a drafting game with a press-your-luck mechanic. If you enjoy only one of those, then this game is definitely worth your time because it combines the best parts of them. And it does that while letting you loot the skies as a flying pirate, if you needed any more convincing.

  • Oss

    A game as old as bone. It’s not an expression I get to use a lot, since we review the newest games we can find. But in the case of Oss, it’s not wrong, because Oss is based on the old, old game of Jacks. The game where you throw sheep bones in the air and pick up other sheep bones before you catch the first one again. But don’t worry, Oss is the more hygienic variant of that, and you don’t have to worry about being haunted by ovine spirits, either.

  • Thunderstone Advance: Numenera

    Fantasy, in board games, often means “inspired by Dungeons & Dragons”. Until now, that was true for Thunderstone as well. But the Numenera RPG, and the Thunderstone box based on it, offers a very, very different brand of fantasy. You’d be happy to find something as simple as a dragon here.

  • Loch Ness

    Fog still lies over the Loch, the early morning was silent a minute ago. Now, the silence is disturbed by a stampede of photographers, running around the lake, setting up their cameras. Because, once more, Nessie has been spotted, and all the papers want the best photos.

  • Eldritch Horror

    The stars have aligned again to allow the Great Old Ones, beings of such immense power that we are like insects to them, to stir in their slumber. Their cultists, madmen who would do anything for power, may be able to awaken them. Only a few people, those who stumbled upon their conspiracy by accident, may still be able to stop them. With no help from the rest of the world, for who would believe their tales, they must try to prevent the end of the world.

  • Theseus: The Dark Orbit

    In space, no one can hear you scream. Which is a shame, because the frustrated screams of your opponents really are fun. And you’d have plenty of opportunity to hear them in Theseus: The Dark Orbit if it wasn’t set in space. A simple movement rule that gives your opponent the chance to influence where you can and can’t go is the basis for a tense science fiction game that would have Sigourney Weaver seriously worried about her chance to survive.

  • Ulm

    German cities tend to have a long and eventful history. Germany is also one of the origins of modern boardgames. It comes as little surprise that many German cities have already been used as setting for boardgames. Cologne has Colonia, Hamburg Hamburgum, Trier Porta Nigra, and the list goes on. One city not so blessed so far is Ulm. Until now, that is, because now there is Ulm, a medium heavy strategy game Günter Burkhardt designed around the city.

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