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Tag: Masques

Meople News: The Ruined Masks of Bora-Bora

6 February, 2013 Kai Weekly News

I’m sorry for the lack of any interesting content this weekend, but we were once again stuck in one of[…]

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Meople News: The Bear Cavalry of Venice

12 December, 2012 Kai Weekly News

Alderac Entertainment The December newsletter from AEG mentions the new Nightfall expansion Nightfall: Eastern Skies and the new starter pack[…]

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Older Reviews

  • Terra Mystica

    Terra Mystica was the first game by German publisher Feuerland Spiele last year, and to say that it turned out popular is a bit of an understatement. It’s an entirely peaceful fantasy game about colonizing the world, there is no direct conflict, no destroying opposing settlements. But space is very limited and you’ll soon be standing on everyone’s feet. Even more so because the game punishes you for being far away from everyone else. So, did it deserve the rave reviews so far?

  • Small Star Empires

    The final frontier… Space. The last remaining adventure, vast and (mostly) unexplored. We could go on about rogues, treks and storm troopers, towels, the Force and Lord Helmet – but today we would rather focus on a less mainstream but without a doubt worthy item: Milan Tasevski’s short and easy-to-learn, but still very replay-worthy Small Star Empires.

  • Oceanos

    Jacques Cousteau awakened the fascination for the submarine world in many of us. His film productions present the wonders hidden under the surface of the ocean, and yet they awaken curiosity for more. I think Monsieur Cousteau would approve of the way fellow Frenchman Antoine Bauza presents the underwater world in his game Oceanos: not as a place for warfare, like many games have done before, but as the object of curious discovery.

  • Checkpoint Charlie

    The 1960s are upon us. Beatlemania. Marilyn Monroe. Breakfast at Tiffanys.
    In Berlin, however, a wall not only divides two cities – it separates worlds. Nowhere on the planet are the two superpowers closer, their differences more visible. Beneath the surface, however, it is the similarities which are equally striking. Checkpoint Charlie was one of the few checkpoints between West and East Berlin, heavily guarded and watched. It was also the central checkpoint through which Spies passed from one sector to the other. Your mission, should you choose to accept it, is to sniff around for the Chief of Spies trying to make it through Checkpoint Charlie undetected. And you can take the sniffing quite literally, as each player assumes the role of a dog, representing the K-9 division.

  • The Last Banquet

    You don’t often have 25 players to fit into one game. But when you do, what are you going to do? Name one single game that fits that many people and doesn’t involve drinking. Well, we have one for you now.

  • The Great Zimbabwe

    It’s not easy becoming king. Especially not when all the craftsmen work for other tribes, without them your monuments don’t grow and even your gods make it harder for you to win. You’ll have to do a lot of thinking to rule over The Great Zimbabwe.

  • Machi Koro

    City building games don’t have to be big and complex, Machi Koro proves that. All you need to build your city are two dice, some cards and about half an hour of time. You couldn’t take anything away from this game and still call what is left a game. But even being that light, Machi Koro is published and popular in more countries than most games ever see.

  • P.I.

    A black-and-white scene. A gloomy office, a frosted glass door. Dusk is falling onto the metropolis outside the windows, police sirens and unidentifiable scents wavering through the reddening light of night falling. Behind the desk sits a man in shirts and trench coat, his hat on the wardrobe next to the door. A private eye by trade and complexion. Suddenly, a knock on the door, it opens and a stunning woman with a red dress and an air of titillation enters… that’s a typical day in the life of a classic film noir detective, and one that you can participate in when playing Martin Wallace’s P.I.

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