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Tag: Meepled Away

Meeple’s Adventures: Meepled away

29 March, 2012 admin Meeple's Adventures, Meople Comics

After many days of hard work in the bathhouse, Meephiro finally had a day off. And what better way to[…]

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Older Reviews

  • Council of Four

    Some countries just don’t manage to form a stable government, but the unnamed kingdom of Council of Four is ridiculous even by those standards. Influential merchants, the players, exchange councilmen in any way that best serves their interest. If the current council can’t be bullied into writing a business permit, they just replace them. And whoever does that best wins the game.

  • Isle of Skye: From Chieftain to King

    I admit, I didn’t expect that one day a traditional, competitive eurogame would be in the majority for the Kennerspiel des Jahres selection. But here we are, next to Pandemic Legacy and T.I.M.E. Stories, both cooperative games with a limited number of replays in the box Isle of Skye is the only competitive game with virtually unlimited replayability. Lets have a look if it’s worthy of the nomination.

  • Invaders

    The date is December 8 2127, and for exactly a year and a day, Earth has been at war. They came from deep space, no one is sure what their plans with Earth are. But we know one thing: those plans don’t involve us.

  • Pandemic: On The Brink

    Is fighting the same old diseases getting boring? Saving mankind is just another job for you, and you’re looking for a new challenge? Better get your doctor’s bag ready and your syringe disinfected, because humanity is on the brink of destruction, threatened by virulent diseases, mutation and terrorism.

  • Souvlaki Wars

    The restaurant business is harsh and the competition is fierce. This city is not big enough for more than one souvlaki restaurant. Souvlaki Wars is more peaceful than the name sounds, but not much.

  • Pocket Madness

    Many of us gamers have spent countless hours of our lives fighting the Great Old Ones. But do we even know why? Have we done the research on that one? Maybe under the reign of Cthulhu, Azathoth and their like there would be free cotton candy for everyone. You now have the chance to do that research. But be careful, the knowledge of the Old Ones quickly leads to insanity – as you will find out when playing Bruno Cathala and Ludovic Maublanc’s Pocket Madness.

  • Palazzo

    Palazzo is a fun, quick auctioning game with a slightly mathy scoring system. It has a theme – or so I’m told – something about building houses in Florence, but it doesn’t really matter much.

  • T.I.M.E. Stories

    Consumable games, games that you play a number of times and then they are over for you, are a new thing. Pioneered by Risk Legacy, the idea has spread. More games are coming with the Legacy system, but that’s not the only way to make a game “expire”. T.I.M.E. Stories tries a different approach, one that leaves the game material unchanged and changes what you know instead.

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