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Tag: Pendragon Game Studio

Meople News: Citadel of Frost Spirits

26 September, 2020 Kai Weekly News

Adreama Games Cooperative tactical board game Machina Arcana goes for the next round. The next expansion to the lovecraftion steam[…]

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Meople News: The Long Friday

18 March, 2016 Kai Weekly News

Plaid Hat Games Fans of Plaid Hat’s Dead of Winter will be happy to see all the new things stand-alone[…]

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Older Reviews

  • The Kingdoms of Crusaders

    The Crusades, the attempt to conquer Jerusalem for Christianity, were a bloody period of war. They’re a prime setting for wargames – I’m sure a few have been made – but finding a card game in the setting did surprise me. With a unique illustration style and a simple area majority mechanic, it’s an unusual take on the Crusades.

  • The Palaces of Carrara

    The city of Carrara has been famous for its marble since Roman times. It’s been used, by people who can afford it, all over the empire. In The Palaces of Carrara, you don’t take it quite so far, the furthest your marble travels is about 100km down the coast. But you wouldn’t want it to go further, anyway, because that short distance already gives you enough to consider if you want to win in this game, because for a game of only about 60 minutes, it sure keeps you busy.

  • Take it easy!

    Simple, abstract games can be so frustrating sometimes. You spend 10 turns, waiting for the right tile, and just after you decide it won’t come up and put something else in it’s place, it comes up. DO you know that feeling? No? Then you don’t know Take it easy.

  • Concept

    Do word guessing games all feel the same to you? I can promise you, this one won’t. You’ll still be guessing words, it wouldn’t be a word guessing game otheriwse. But how those words are explained for you to guess is new and, actually, pretty awesome.

  • Viticulture

    Move to Italy, by a vineyard, grow wine, that’s not a plan that appeals to me. But put the same thing in a boardgame and suddenly I’m interested. Viticulture is a classic worker placement game about running a vineyard, from growing to selling wine, while giving tours and entertaining visitors on the side.

  • Luchador – Mexican Wrestling Dice

    Lucha Libre, Mexican free style wrestling, is flashy. It has personality. And it’s very, very emotional. All that can be side about the dice game Luchador as well.

  • Race for the Galaxy

    Not the newest game we reviewed recently, Race for the Galaxy was first published in 2007. It’s still a very good and popular game, though and with the new expansion Alien Artifacts coming later this year now is a good time to have a look at it.

  • Elysium

    Usually, when a game tells you to create your own legend, it doesn’t mean you should kill the people participating in it. But when the game is named after the Greek underworld for heroes and demigods it was predictable that they would have to get there somehow, and the usual way is dying. But at least they will contribute to your legend and maybe help secure your place on Olympus.

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Older Reviews

  • Council of Four

    Some countries just don’t manage to form a stable government, but the unnamed kingdom of Council of Four is ridiculous even by those standards. Influential merchants, the players, exchange councilmen in any way that best serves their interest. If the current council can’t be bullied into writing a business permit, they just replace them. And whoever does that best wins the game.

  • Linja

    A very short game, with rules that can be explained in about two minutes, materials you can carry in your coat pocket that still manages to look good and offers some depth? It does exist, and it’s called Linja.

  • Concordia

    The Roman Empire has always been a popular setting for games, so Concordia is not innovative in that respect. But it is a game by Mac Gerdts, so you know it will not be a run-of-the-mill, nothing-new-to-see-here game. Gerdts’s games are special. But even by the high standards he set with Antike, among others, he has outdone himself with Concordia.

  • Kilt Castle

    From haggis to caber toss, Scotland is full of traditions that seem odd to an outsider. But the oddest tradition has recently been discovered by Günter Burkhardt: when the Scots build a castle for their clan, it’s not a collaborative effort like you would expect. Every builder wants floors in his or her own color to top of all the tower. The resulting castle is neither very hospitable to live in nor does it have great defensive value, but it is a home for your clan, and someone made a lot of money building it.

  • Greenland

    Greenland is a pretty hostile environment for human beings, and survival is at stake there every day. Not so much nowadays, but people have been living there since long before packaged food and electric heating. The game Greenland gives you some idea just how dangerous the place is: careful planning and good tactics will go a long way, but a bit of bad luck can still wipe out your people.

  • Master Thieves

    In an age of boardgames made of cardboard, some games stand out for their material. But a real wood cube as game “board” is not the only thing Master Thieves has to offer: you will also find a good amount of strategy and the greatest challenge to your memory and sense of direction I know about in any recent game.

  • SOS Titanic

    I imagine that sometimes the pitch for a new board game must sound a lot like the pitch for the weird blockbuster movie of a year. “It’s a Patience game, only you can play it with friends and it’s about rescuing people from the Titanic.” It probably wasn’t an easy sale, but here it is: SOS Titanic, the multiplayer solitaire game with superpowers.

  • Viticulture

    Move to Italy, by a vineyard, grow wine, that’s not a plan that appeals to me. But put the same thing in a boardgame and suddenly I’m interested. Viticulture is a classic worker placement game about running a vineyard, from growing to selling wine, while giving tours and entertaining visitors on the side.

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