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Tag: Portal Publishing

Meople News: Necropolis of the Djinn

18 July, 2014 Kai Weekly News

The big news for this week: Spiel and Kennerspiel des Jahres have been announced. Spiel des Jahres 2014 goes to[…]

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Meople News: Dungeon Arcade

27 June, 2014 Kai Weekly News

Rio Grande Games Somewhat unexpectedly, Rio Grande Games has announced a new expansion for Tom Lehmann’s Race for the Galaxy[…]

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Meople News:

30 August, 2013 Kai Weekly News

Alderac Entertainment Small, Japanese card games must be going well, Alderac announced another game in their Big in Japan series.[…]

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Meople News: Burning Trains on Fire

21 March, 2013 Kai Weekly News

Portal Publishing You probably noticed in the review that we really liked Robinson Crusoe: Adventure on the Cursed Island, but[…]

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Robinson Crusoe: Adventure on the Cursed Island

Robinson Crusoe: Adventure on the Cursed Island

3 March, 2013 Kai Reviews

Beign shipwrecked is bad. Being shipwrecked on a deserted island is worse. Being shipwrecked on the Cursed Island? That sounds like trouble. Enough trouble, actually, that we should all work together. And here we are in Robinson Crusoe: Adventure on the Cursed Island, a cooperative adventure game.

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Meople News: Talent Phobia

Meople News: Talent Phobia

27 February, 2013 Kai Weekly News

Hey everymeeple! Since we’re back in the Meeple Cave now, normal posting schedule here and on the social media should[…]

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Meople News: Mystic Monster Wars

Meople News: Mystic Monster Wars

6 November, 2012 Kai Weekly News

In gaming news, here’s an item of general interest. The Jack Vasel Memorial Fund is a non-for-profit with the goal[…]

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Meople News: The Legendary Siege of Salem

30 October, 2012 Kai Weekly News

Queen Games German publisher Queen Games has really taken a shine to Kickstarter, yet another project is currently looking for[…]

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Meople News: Dreams of Catan Dwarves

16 October, 2012 Kai Weekly News

Atlas Games Here’s a character preview for the coming Cthulhu Gloom expansion Unpleasant Dreams. Matching the title, the new family[…]

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Meople News: Mr. Panic Mansion

Meople News: Mr. Panic Mansion

9 October, 2012 Kai Weekly News

Fantasy Flight Games With the newest expansion, Mansions of Madness will turn into Meadows of Madness or something like that,[…]

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Older Reviews

  • Rampage

    Panic in Meeple City. Giant monsters are converging on the city, and it doesn’t look like anyone is going to stop them. Within minutes they start throwing cars, tearing down buildings and … MUNCHING MEEPLES!
    Will there be a happy ending for anyone?

  • Welcome to the Dungeon

    Some games are huge and take a long time to play. Others are smaller and quicker. And then there are some games that advertise themselves as mini games: small box, small rules, short play time – all the fun. Iello have their own product line of such games, and Welcome to the Dungeon is one of them. A quick and simple bluffing game that has little in common with dungeon crawling style games, you will try to get the hero killed more often than you help him succeed.

  • 7 Wonders: Babel

    7 Wonders is still one of the most popular games out there. Simple rules, quick to play even with 7 players, different every time you play. It’s no wonder the expansions keep coming. They might not necessarily improve the game, just because it’s very good already, but they add enough to keep 7 Wonders interesting even after many, many games played. Babel is the latest expansion, and the one that changes the game the most yet.

  • Dominion

    While Dominion inherits a lot from the TCG genre, it skips the whole “collectible” part and makes deck building part of the entertainment.

  • The Agents

    When a big secret agency shuts down, many shady people suddenly find themselves unemployed. The Agency was the biggest secret agency there was, and dealing with their leftover agents to make a profit is your job in The Agents.

  • Codenames

    I still think Vlaada Chvátil has this little check list on his desk where he goes “Oh, here’s a genre I didn’t make a game in yet” and then just sets out to design a game for that genre. And whatever genre he picks, he’s good at it. The latest example of that is Codenames, a word association game. And if you think that word games are boring, like I did, then maybe Vlaada can change your mind.

  • Tzolk’in: The Mayan Calendar

    The Maya people had a very sophisticated calendar system, consisting of multiple counts with different lengths. One of these counts is the 260-day tzolk’in. It’s also the driving force in the game, everything is moved by the turning of the tzolk’in gear, and timing your actions to make the best use of that is essential.

  • Master Thieves

    In an age of boardgames made of cardboard, some games stand out for their material. But a real wood cube as game “board” is not the only thing Master Thieves has to offer: you will also find a good amount of strategy and the greatest challenge to your memory and sense of direction I know about in any recent game.

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Older Reviews

  • Isle of Skye: From Chieftain to King

    I admit, I didn’t expect that one day a traditional, competitive eurogame would be in the majority for the Kennerspiel des Jahres selection. But here we are, next to Pandemic Legacy and T.I.M.E. Stories, both cooperative games with a limited number of replays in the box Isle of Skye is the only competitive game with virtually unlimited replayability. Lets have a look if it’s worthy of the nomination.

  • Sanssouci

    Sanssouci, a palace in Potsdam near Berlin, Germany. It’s famous for it’s beautiful gardens, and those gardens are what Michael Kiesling wants you to recreate in the game named Sanssouci. But it’s not about their beauty, their symmetry or even their completion. All you care for is: how far down the garden paths can someone walk?

  • Pamplona – Viva San Fermín!

    The Running of the Bulls in Pamplona is a world-famous festival, moreso since Hemmingway wrote about it. But its rarely used as a theme for boardgames. Pamplona – Viva San Fermín does make use of it.

  • Imperial Settlers

    Egyptians, Romans, the Japanese empire, Barbarians – lets call those last ones huns, they seem to fit best with the illustrations. Four empires that were widely feared by their neighbors. Lets forget, for a moment, that they were not only separated by a few thousand kilometers but also also by a few hundred years. Physics is a funny thing, anything can happen if you just get lost enough. That’s how colonists from these four empires end up on a mysterious island, where they all start building an outpost of their culture. It’s only a matter of time before they run out of space and into each other. Welcome to Imperial Settlers.

  • Dungeon Fighter

    Dungeon crawler games tend to be dice rolling festivals: you find a monster, you throw a die and either you die or the monster dies. Dungeon Fighter is not so different from that, only now you throw the dice on a target, and whether you hit or not is much more important than what face the die shows.

  • A Game of Gnomes

    Every year Fragor Games releases one game, designed by the Lamont brothers and produced with ridiculously pretty ceramic miniatures. Last year, that game was A Game of Gnomes. It’s what it says on the box: a game, and about gnomes. Except the title and some puns in the rule book, it has nothing to do with that other A Game of …. Something that everyone is talking about, but it has a lot to do with mushrooms. And it has the largest single component in any game we have here at the Meeple Cave.

  • Escape: The Curse of the Temple

    Year2012PublisherQueen GamesAuthorKristian Amundsen ØstbyPlayers1 – 5Age8 – 199Time10StrategyLuckInteractionComponents & DesignComplexityScore The noise is deafening as the floor under our feet collapses.[…]

  • Dominion

    While Dominion inherits a lot from the TCG genre, it skips the whole “collectible” part and makes deck building part of the entertainment.

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