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Tag: Project L: Ghost Piece

Meople News: Lost Hops, Veiled Cabbage

16 October, 2020 Kai Weekly News

Boardcubator Project L by Boardcubator is a fun mix of mechanisms. It’s a puzzle game with similarities to Ubungo where[…]

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Older Reviews

  • Chrononauts

    Remember history lessons from school? Yeah, me neither. Too many dates to remember. So how about we just go and mix up history until it matches the answers that we thought were right?

  • Perpetual-Motion Machine

    Perpetual-Motion Machine, the new game by Ted Alspach, has nothing to do with physics, despite the title. Instead, it’s a set collecting game shooting for poker hands, where playing a hand lets you improve one attribute of your game play.

  • The Gallerist

    Once they get into gaming, most people discover their go-to designers at some point, the handful of designers who’s name is enough to make them buy a game. Vital Lacerda is one of my go-to designers, and so it was only with a slight hesitation that I took the big chunk of cash from my wallet to pay for the huge box that is The Gallerist. And I haven’t regretted the decision since, The Gallerist has exactly what I love Vital’s designs for: finely interwoven game mechanics that seem complex at first, maybe even convoluted, but reveal an elegant design underneath and meaningful, multi-dimensional decisions on every turn.

  • Confetti

    Simple doesn’t always mean boring, Some games have very, very simple rules and are still fun to play. So here we have a game that is based on the concept of confetti. Small, colourful paper discs for tossing in celebration purposes. Does it come under the “simple, but not boring” heading?

  • Bang!

    Welcome to the Wild West! You might not want to get to comfortable on your horse and take some cover behind that barrel there, the west is particularly wild today. Not only is everyone shooting everyone else, no one is even sure who is on their side. But in a real Western, that matters less than putting lead in the air, so get shooting.

  • T.I.M.E. Stories

    Consumable games, games that you play a number of times and then they are over for you, are a new thing. Pioneered by Risk Legacy, the idea has spread. More games are coming with the Legacy system, but that’s not the only way to make a game “expire”. T.I.M.E. Stories tries a different approach, one that leaves the game material unchanged and changes what you know instead.

  • SOS Titanic

    I imagine that sometimes the pitch for a new board game must sound a lot like the pitch for the weird blockbuster movie of a year. “It’s a Patience game, only you can play it with friends and it’s about rescuing people from the Titanic.” It probably wasn’t an easy sale, but here it is: SOS Titanic, the multiplayer solitaire game with superpowers.

  • Smash Up

    The ultimate question about life, the universe and everything can finally be answered. Who would win in a fight, Pirates or Ninjas? 42. Sorry, doesn’t make sense after all. But at least you can answer all the other big questions as well. Dinosaurs or Robots? Aliens or Zombies? All that and more now has an answer, and the answer is Smash Up.

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