Luxor

I thought I’d seen every possible way to use cards. Keep them in your hand. Put them on the table. Facing you. Facing everyone else at the table. Turning them every which way to change what they do. And then along comes Luxor, a Spiel des Jahres nominee by Rüdiger Dorn, with a way to use cards that is all new, and yet super simple.

There isn’t much of a story to Luxor. Each player controls a group of adventurers as they make their way through the legendary temple of Luxor to the pharaoh’s burial chamber. It’s not so much what you’re doing or why that makes Luxor interesting. It’s the how.

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