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Tag: Rio Grande Games

Meople News: Who run Krakentown?

30 October, 2020 Kai Weekly News

Ion Game Design / Sierra Madre Games Two new games, one Kickstarter, that’s new this week from Ion Game Design.[…]

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Meople News: Sunny Zoo of Lisbon

4 September, 2020 Kai Weekly News

Feuerland Spiele Feuerland Spiele will soon release a new tile placement game by Uwe Rosenberg (Patchwork, Cottage Garden,…). In New[…]

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Meople News: The Peace of Dog Forest

12 April, 2020 Kai Weekly News

Indie Boards & Cards Many times before the Kodama tree spirits have held their competition who could shepherd the more[…]

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Rwenzori Mountains

Meople News: Provosts, Trains, and Caravans

10 January, 2020 Kai Weekly News

Huch! With Daddy Winchester by Sylvain Aublin Huch! will release a quick bluff and auction game this spring. The titular[…]

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Meople News: Train to Watergate

2 June, 2019 Kai Weekly News

Fantasy Flight Games Let’s face it, the combat system is rarely the most interesting part of a boardgame. Fantasy Flight’s[…]

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Meople News: Babylonian Fast Food Fashion

1 February, 2019 Kai Weekly News

Rio Grande Games The second expansion for Roll for the Galaxy, the dice game adaptation of Race for the Galaxy,[…]

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Meople News: The Neon Martians of California

2 November, 2018 Kai Weekly News

Fantasy Flight Games No longer content with abducting cows and harassing the rural population of North America, the Martians have[…]

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Meople News: Dinos in the Sun

29 June, 2018 Kai Weekly News

Games Factory Cyberpunk is old. We’ve seen a lot of steampunk. The new punk is solar punk, and Solar City[…]

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Meople News: They call him The Wanderer

5 August, 2017 Kai Weekly News

Alderac Running a kingdom, especially one of the Cutthroat Kingdoms, doesn’t come cheap. The Jeweler in the latest preview on[…]

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Meople News: Evolution of Loneliness

Meople News: Evolution of Loneliness

14 April, 2017 Kai Weekly News

Horrible Games Last week Horrible Games promised more previews for Alone, this week they make good on that promise with[…]

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Older Reviews

  • Sanssouci

    Sanssouci, a palace in Potsdam near Berlin, Germany. It’s famous for it’s beautiful gardens, and those gardens are what Michael Kiesling wants you to recreate in the game named Sanssouci. But it’s not about their beauty, their symmetry or even their completion. All you care for is: how far down the garden paths can someone walk?

  • Papà Paolo

    Naples, the birthplace of pizza, is being invaded. Local businesses selling pizza are under attack by a foreign product: French Fries. Papà Paolo, the master pizzaiolo, is obviously offended by foreign food trying to take over his city. Up to four up-and-coming pizza bakers compete to become the great baker’s successor in Papà Paolo. They don’t actually beat back invading fried potatoes, but they will build their own, little pizza empire. And in the end, that’s what really counts, right?

  • Final Frontier

    Expensive game components, the final frontier for board game publisher. These are the games of Victory Point Games. Their continuing mission: to bring you new games, to seek out new authors, new genres, to boldly ship their games in a ziploc bag.
    You guessed it, Final Frontier is a science fiction game that keeps referencing a certain TV series. But is a good theme and paper components in a ziploc game enough to make a great game?

  • Illegal

    Games let you play different roles and do things that you wouldn’t do in real life. At least I assume most people playing necromancers in a fantasy RPG, for instance, don’t mess around with the dead in real life. I’ll also assume that most people playing Christope Boelinger’s Illegal don’t really deal with drugs or weapons. That’s the role you take in this adults only party game: that of a distasteful criminal trading his illegal goods for other goods.

  • Strike Dice

    Strike Dice is a game that promises epic conflict and adventure. After all, there are monsters on the box and the game board shows the conflict of Good vs. Evil. Also of Sight vs. Hearing, a conflict that recieves too little attention these days.

  • HOP!

    Marie Cardouat’s game illustrations have always been in a style fitting for beautiful children’s books, and that is still just as true in HOP!. Beyond the illustrations, the game’s story is equally made for kids. After finding a book describing a magical kingdom in the sky, the child heroes of HOP! decide that they have to see the realm of magical creatures living in the clouds for themselves. And once that decision is made, it is a matter of moments before they are floating into the sky, each carried by a handful of balloons. And just like that you’re in the middle of a dexterity game for the whole family, and prettier than pretty much any other game out there.

  • Isle of Skye: From Chieftain to King

    I admit, I didn’t expect that one day a traditional, competitive eurogame would be in the majority for the Kennerspiel des Jahres selection. But here we are, next to Pandemic Legacy and T.I.M.E. Stories, both cooperative games with a limited number of replays in the box Isle of Skye is the only competitive game with virtually unlimited replayability. Lets have a look if it’s worthy of the nomination.

  • Oltre Mare

    Not every that has merchants as a theme need to be a complex trading game. On the contrary, Oltre Mare is a light game where you don’t worry about the price development of olive oil but instead need to think about the best use of your cards.

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